Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.9 / Item / Items / Furniture / Village / Furniture_Village_Trapdoor.json

Furniture_Village_Trapdoor

Server/Item/Items/Furniture/Village/Furniture_Village_Trapdoor.json, 2.4 KB

Fields

FieldType
TranslationPropertiesobject
PlayerAnimationsIdstring
Categoriesarray[1]
Setstring
Iconstring
IconPropertiesobject
Interactionsobject
Recipeobject
BlockTypeobject
ResourceTypesarray[2]
Tagsobject
ItemSoundSetIdstring

Source

{
  "TranslationProperties": {
    "Name": "server.items.Furniture_Village_Trapdoor.name"
  },
  "PlayerAnimationsId": "Block",
  "Categories": [
    "Furniture.Doors"
  ],
  "Set": "Furniture_Village",
  "Icon": "Icons/ItemsGenerated/Furniture_Village_Trapdoor.png",
  "IconProperties": {
    "Rotation": [
      22.5,
      45,
      22.5
    ],
    "Scale": 0.65,
    "Translation": [
      1,
      -26
    ]
  },
  "Interactions": {
    "Primary": "Block_Primary",
    "Secondary": "Block_Secondary"
  },
  "Recipe": {
    "Input": [
      {
        "ResourceTypeId": "Wood_Hardwood"
      }
    ],
    "BenchRequirement": [
      {
        "Id": "Builders",
        "Type": "StructuralCrafting",
        "Categories": [
          "Trapdoor"
        ]
      }
    ]
  },
  "BlockType": {
    "BlockParticleSetId": "Wood",
    "CustomModel": "Blocks/Decorative_Sets/Tavern/Trapdoor.blockymodel",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Decorative_Sets/Tavern/Trapdoor_Village.png",
        "Weight": 1
      }
    ],
    "DrawType": "Model",
    "Flags": {},
    "Gathering": {
      "Breaking": {
        "GatherType": "Woods"
      }
    },
    "HitboxType": "Trapdoor",
    "Material": "Solid",
    "MovementSettings": {
      "IsClimbable": true
    },
    "Opacity": "Transparent",
    "ParticleColor": "#5b3222",
    "State": {
      "Definitions": {
        "CloseDoorOut": {
          "InteractionSoundEventId": "SFX_Door_Wooden_Close",
          "CustomModelAnimation": "Blocks/Animations/Trapdoor/Trapdoor_Close.blockyanim"
        },
        "OpenDoorOut": {
          "SoundOcclusionOpacity": 0.0,
          "HitboxType": "Trapdoor_Open",
          "InteractionSoundEventId": "SFX_Door_Wooden_Open",
          "CustomModelAnimation": "Blocks/Animations/Trapdoor/Trapdoor_Open.blockyanim",
          "InteractionHint": "server.interactionHints.closeDoor"
        }
      }
    },
    "VariantRotation": "NESW",
    "BlockSoundSetId": "Wood",
    "PhysicalMaterialId": "Wood",
    "SoundOcclusionOpacity": 2.0,
    "InteractionHint": "server.interactionHints.openDoor",
    "IsDoor": true,
    "Interactions": {
      "Use": "Door_Horizontal"
    },
    "TextureComputedColor": "#4B2D21"
  },
  "ResourceTypes": [
    {
      "Id": "Fuel"
    },
    {
      "Id": "Charcoal"
    }
  ],
  "Tags": {
    "Type": [
      "Furniture"
    ],
    "Family": [
      "Village"
    ]
  },
  "ItemSoundSetId": "ISS_Blocks_Wood"
}