Versions / 0.6.0-pre.9 / Item / Interactions / Weapons / Two_Handed_Bow / Debug_Bow_Two_Handed_Primary.json
Debug_Bow_Two_Handed_Primary
Server/Item/Interactions/Weapons/Two_Handed_Bow/Debug_Bow_Two_Handed_Primary.json, 2.2 KB
Fields
| Field | Type |
|---|---|
Type | string |
AllowIndefiniteHold | boolean |
Effects | object |
Next | object |
Source
{
"Type": "Charging",
"AllowIndefiniteHold": true,
"Effects": {
"ItemAnimationId": "ShootCharging",
"ClearAnimationOnFinish": true,
"WorldSoundEventId": "SFX_Bow_T2_Draw",
"LocalSoundEventId": "SFX_Bow_T2_Draw"
},
"Next": {
"0.1": {
"Parent": "Bow_Two_Handed_Shoot_Interval",
"Next": {
"Parent": "Bow_Two_Handed_Shoot",
"Config": "Projectile_Config_Bow_Two_Handed_Charge_01"
}
},
"0.2": {
"Parent": "Bow_Two_Handed_Shoot_Interval",
"Next": {
"Parent": "Bow_Two_Handed_Shoot",
"Config": "Projectile_Config_Bow_Two_Handed_Charge_02"
}
},
"0.3": {
"Parent": "Bow_Two_Handed_Shoot_Interval",
"Next": {
"Parent": "Bow_Two_Handed_Shoot",
"Config": "Projectile_Config_Bow_Two_Handed_Charge_03"
}
},
"0.4": {
"Parent": "Bow_Two_Handed_Shoot_Interval",
"Next": {
"Parent": "Bow_Two_Handed_Shoot",
"Config": "Projectile_Config_Bow_Two_Handed_Charge_04"
}
},
"0.5": {
"Parent": "Bow_Two_Handed_Shoot_Interval",
"Next": {
"Parent": "Bow_Two_Handed_Shoot",
"Config": "Projectile_Config_Bow_Two_Handed_Charge_05"
}
},
"0.6": {
"Parent": "Bow_Two_Handed_Shoot_Interval",
"Next": {
"Parent": "Bow_Two_Handed_Shoot",
"Config": "Projectile_Config_Bow_Two_Handed_Charge_06"
}
},
"0.7": {
"Parent": "Bow_Two_Handed_Shoot_Interval",
"Next": {
"Parent": "Bow_Two_Handed_Shoot",
"Config": "Projectile_Config_Bow_Two_Handed_Charge_07"
}
},
"0.8": {
"Parent": "Bow_Two_Handed_Shoot_Interval",
"Next": {
"Parent": "Bow_Two_Handed_Shoot",
"Config": "Projectile_Config_Bow_Two_Handed_Charge_08"
}
},
"0.9": {
"Parent": "Bow_Two_Handed_Shoot_Interval",
"Next": {
"Parent": "Bow_Two_Handed_Shoot",
"Config": "Projectile_Config_Bow_Two_Handed_Charge_09"
}
},
"1.0": {
"Parent": "Bow_Two_Handed_Shoot_Interval",
"Next": {
"Parent": "Bow_Two_Handed_Shoot",
"Config": "Projectile_Config_Bow_Two_Handed_Charge_10"
}
}
}
}