Versions / 0.6.0-pre.9 / Audio / SoundEvents / Environments / Emitters / Lake / SFX_Emit_Lake_Water.json
SFX_Emit_Lake_Water
Server/Audio/SoundEvents/Environments/Emitters/Lake/SFX_Emit_Lake_Water.json, 451 B
Fields
| Field | Type |
|---|---|
AudioCategory | string |
Layers | array[1] |
PreventSoundInterruption | boolean |
MaxInstance | number |
Volume | number |
StartAttenuationDistance | number |
MaxDistance | number |
SpatialBlend | number |
Source
{
"AudioCategory": "AudioCat_Ambient",
"Layers": [
{
"Files": [
"Sounds/Environments/Emitters/Lake/Emit_Lake_Water_Loop_01.ogg"
],
"RandomSettings": {
"MinVolume": -2,
"MinPitch": -4,
"MaxPitch": 2
},
"Looping": true
}
],
"PreventSoundInterruption": false,
"MaxInstance": 5,
"Volume": -4.0,
"StartAttenuationDistance": 5,
"MaxDistance": 15,
"SpatialBlend": 0.4
}