Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.9 / Audio / AmbienceFX / Ambience / Zone3 / Global / Wind / Emitters / Emit_Zone3_Wind_Emitters.json

Emit_Zone3_Wind_Emitters

Server/Audio/AmbienceFX/Ambience/Zone3/Global/Wind/Emitters/Emit_Zone3_Wind_Emitters.json, 635 B

Fields

FieldType
Conditionsobject
Soundsarray[2]

Source

{
  "Conditions": {
    "SunLightLevel": {
      "Min": 10,
      "Max": 15
    },
    "EnvironmentTagPattern": {
      "Op": "Equals",
      "Tag": "Zone3"
    },
    "Walls": {
      "Min": 0,
      "Max": 3
    }
  },
  "Sounds": [
    {
      "SoundEventId": "SFX_Emit_Wind_Grass",
      "Frequency": {
        "Min": 4,
        "Max": 7
      },
      "Radius": {
        "Min": 5,
        "Max": 10
      },
      "Play3D": "Random"
    },
    {
      "SoundEventId": "SFX_Emit_Wind_Gusts",
      "Frequency": {
        "Min": 1,
        "Max": 3
      },
      "Radius": {
        "Min": 2,
        "Max": 7
      }
    }
  ]
}