Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.9.1 / World / Instance_Dungeon_Goblin / Zones / Zone_Goblin / Tile.Biome.json

Tile.Biome

Server/World/Instance_Dungeon_Goblin/Zones/Zone_Goblin/Tile.Biome.json, 1.9 KB

Fields

FieldType
Weightnumber
SizeModifiernumber
MapColorstring
Coversarray[0]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "Weight": 12.5,
  "SizeModifier": 1,
  "MapColor": "#4e8015",
  "Covers": [],
  "Prefabs": {},
  "Layers": {
    "Default": "Rock_Stone",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": ["Soil_Grass"]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone1.Static"
      },
      {
        "File": "Zones.Layers.Zone1.Volcanic"
      },
	    {
        "File": "Zones.Layers.Zone1.Bedrock"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Noise": {
      "Seed": "Gully_Cliffs",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Octaves": 4,
      "Persistence": 0.4,
      "Scale": 0.05
    },
    "Keys": [0.4, 0.5, 0.6],
    "Thresholds": [
      {
        "Positions": [114, 115, 117, 122, 132, 139],
        "Values": [1, 0.9, 0.78, 0.782, 0.625, 0]
      },
      {
        "Positions": [114, 115, 117, 123, 133, 140],
        "Values": [1, 0.9, 0.8, 0.75, 0.625, 0]
      },
      {
        "Positions": [114, 115, 117, 123, 126, 140],
        "Values": [1, 0.9, 0.8, 0.73, 0.732, 0]
      }
    ]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
      {
        "Seed": "Grasslands-River-Noise",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED_RIDGED",
        "Octaves": 3,
        "Persistence": 0.3,
        "Scale": 0.004
      },
      {
        "Seed": "Grasslands-Plains-Heightmap",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED",
        "Octaves": 3,
        "Persistence": 0.1,
        "Scale": 0.02
      }
    ],
    "Factors": [0.8, 0.2]
  },
  "Tint": {
    "Default": {
      "Colors": ["0x55881a"]
    },
    "Entries": []
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone1_Forests"]
    },
    "Entries": [

		]
  },
  "Water": {
		"Entries": [
			{
				"Fluid": "Water_Source",
				"Min": 0,
				"Max": 114
			}
		]
  }
}