Versions / 0.6.0-pre.9.1 / World / Default / Zones / Zone4_Tier4 / PrefabPatterns / Monuments_Cities_Town.json
Monuments_Cities_Town
Server/World/Default/Zones/Zone4_Tier4/PrefabPatterns/Monuments_Cities_Town.json, 1.4 KB
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
MaxSize | number |
Source
{
"GridGenerator": {
"Seed": "Monuments-Firelands",
"Density": 1,
"Scale": 0.003,
"Jitter": 0.75
},
"NoiseMask":{
"Type":"MIN",
"Noise":[
{
"Seed": "Monuments-Firelands",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Scale": 0.003,
"Jitter": 0.75
},
{
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Seed": "Monuments-Firelands",
"Density": [0.1, 0.5],
"Scale": 0.005,
"Jitter": 0.7,
"Normalize": [0.5,0.5]
}
],
"Threshold": [0, 0.42]
},
"HeightThreshold": {
"Positions": [114, 115, 150, 151],
"Values": [0, 1, 1, 0]
},
"Mask": {
"Default": ["*"],
"Specific": [
{
"Block": ["Rock_Stone_Cobble_Half", "Wood_Deadwood_Planks_Half", "Wood_Deadwood_Stairs", "Wood_Deadwood_Beam", "Wood_Softwood_Stairs", "Furniture_Ancient_Ladder"],
"Rule": ["Empty", "Plant_Grass_Gnarled_Short", "Plant_Grass_Gnarled", "Plant_Grass_Gnarled_Tall", "Plant_Crop_Wheat_Stage_4_Burnt", "Plant_Reeds_Water"]
},
{
"Block": ["Empty"],
"Rule": ["Plant_Grass_Gnarled_Short", "Plant_Grass_Gnarled", "Plant_Grass_Gnarled_Tall", "Plant_Crop_Wheat_Stage_4_Burnt", "Plant_Reeds_Water", "Soil_Dirt_Burnt", "Soil_Dirt_Cold", "Soil_Grass_Burnt", "Soil_Dirt_Poisoned", "Rock_Basalt"]
}
]
},
"MaxSize": 100
}