Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.9.1 / World / Default / Zones / Zone4_Shore_Tier4 / Custom.Canyon_Beach_Wastes.json

Custom.Canyon_Beach_Wastes

Server/World/Default/Zones/Zone4_Shore_Tier4/Custom.Canyon_Beach_Wastes.json, 11.1 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[2]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "MapColor": "#bfbfa1",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "MULTIPLY",
      "Noise": [
        {
          "Type": "SUM",
          "Noise": [
            {
              "Seed": "Firelands-Base",
              "NoiseType": "SIMPLEX",
              "Formula": "INVERTED",
              "Octaves": 3,
              "Persistence": 0.4,
              "Scale": 0.001
            },
            {
              "Seed": "Firelands-Hills",
              "NoiseType": "SIMPLEX",
              "Formula": "INVERTED",
              "Octaves": 4,
              "Persistence": 0.3,
              "Scale": 0.008
            },
            {
              "Seed": "4554845555",
              "NoiseType": "DISTANCE",
              "Distance2Mode": "DIV",
              "Formula": "INVERTED_SQUARED",
              "Octaves": 2,
              "Persistence": 0.3,
              "Scale": 0.008
            }
          ],
          "Factors": [
            0.75,
            0.15,
            0.1
          ],
          "Normalize": [
            0,
            0.55
          ]
        },
        {
          "Type": "DISTORTED",
          "Noise": {
            "Seed": "Firelands_Biomes_Pattern",
            "NoiseType": "DISTANCE",
            "DistanceMode": "NATURAL",
            "Distance2Mode": "DIV",
            "Scale": 0.003,
            "Jitter": 1
          },
          "Randomizer": {
            "Generators": [
              {
                "Seed": "Firelands-Hills",
                "NoiseType": "SIMPLEX",
                "Octaves": 4,
                "Persistence": 0.3,
                "Scale": 0.008,
                "Amplitude": 30
              }
            ]
          }
        }
      ],
      "Threshold": [
        0.85,
        1
      ]
    },
    "BiomeMask": [
      "Beach_Wastes"
    ],
    "Priority": 1
  },
  "Covers": [
    {
      "Type": [
        "Plant_Bush_Dead_Twisted"
      ],
      "Weight": [
        1
      ],
      "Density": 0.8,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Bush.Bush_Bedrock_Light"
          }
        ],
        "Threshold": [
          0,
          0.4
        ]
      },
      "HeightThreshold": {
        "Positions": [
          115,
          116,
          122,
          123
        ],
        "Values": [
          0,
          1,
          1,
          0
        ]
      },
      "Parent": [
        "Soil_Pebbles_Frozen"
      ]
    },
    {
      "Type": [
        "Rubble_Volcanic",
        "Rubble_Volcanic_Medium"
      ],
      "Weight": [
        0.8,
        0.2
      ],
      "Density": 0.4,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Bush.Bush_Bedrock_Light"
          }
        ],
        "Threshold": [
          0,
          0.4
        ]
      },
      "Parent": [
        "Soil_Pebbles_Frozen",
        "Soil_Ash",
        "Soil_Grass_Burnt",
        "Soil_Dirt_Burnt",
        "Rock_Slate",
        "Rock_Volcanic",
        "Soil_Sand_Ashen"
      ]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Rock_Formations.Rocks.Basalt.Large.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Forest_Grasslands_Canyon_Rocks"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Volcanic",
    "Dynamic": [],
    "Static": [
      {
        "Blocks": [
          "Rock_Basalt"
        ],
        "NoiseMask": {
          "Type": "SUM",
          "Noise": [
            {
              "Type": "DISTORTED",
              "Noise": {
                "Seed": "Firelands_Biomes_Pattern",
                "NoiseType": "DISTANCE",
                "DistanceMode": "NATURAL",
                "Distance2Mode": "DIV",
                "Scale": 0.003,
                "Jitter": 1
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Firelands-Hills",
                    "NoiseType": "SIMPLEX",
                    "Octaves": 4,
                    "Persistence": 0.3,
                    "Scale": 0.008,
                    "Amplitude": 30
                  }
                ]
              }
            },
            {
              "Seed": "Lava_Cracks",
              "NoiseType": "DISTANCE",
              "DistanceMode": "NATURAL",
              "DistanceRange": [
                1,
                3
              ],
              "Distance2Mode": "DIV",
              "Formula": "INVERTED_SQUARED",
              "Scale": 0.05,
              "Jitter": 0.75
            }
          ],
          "Factors": [
            0.925,
            0.075
          ],
          "Threshold": [
            0,
            0.85
          ]
        },
        "Max": 255,
        "MinNoise": {
          "Seed": "Lava_Cracks",
          "NoiseType": "DISTANCE",
          "DistanceMode": "NATURAL",
          "DistanceRange": [
            1,
            3
          ],
          "Distance2Mode": "DIV",
          "Formula": "INVERTED_SQUARED",
          "Scale": 0.05,
          "Jitter": 0.75
        },
        "Min": [
          118,
          126
        ]
      },
      {
        "Blocks": [
          "Soil_Dirt_Poisoned:2"
        ],
        "NoiseMask": {
          "Type": "SUM",
          "Noise": [
            {
              "Type": "DISTORTED",
              "Noise": {
                "Seed": "Firelands_Biomes_Pattern",
                "NoiseType": "DISTANCE",
                "DistanceMode": "NATURAL",
                "Distance2Mode": "DIV",
                "Scale": 0.003,
                "Jitter": 1
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Firelands-Hills",
                    "NoiseType": "SIMPLEX",
                    "Octaves": 4,
                    "Persistence": 0.3,
                    "Scale": 0.008,
                    "Amplitude": 30
                  }
                ]
              }
            },
            {
              "Seed": "Lava_Cracks",
              "NoiseType": "DISTANCE",
              "DistanceMode": "NATURAL",
              "DistanceRange": [
                1,
                3
              ],
              "Distance2Mode": "DIV",
              "Formula": "INVERTED_SQUARED",
              "Scale": 0.05,
              "Jitter": 0.75
            }
          ],
          "Factors": [
            0.975,
            0.015
          ],
          "Threshold": [
            0.91,
            1
          ]
        },
        "MaxNoise": {
          "Seed": "Lava_Cracks",
          "NoiseType": "DISTANCE",
          "DistanceMode": "NATURAL",
          "DistanceRange": [
            1,
            3
          ],
          "Distance2Mode": "DIV",
          "Formula": "INVERTED_SQUARED",
          "Scale": 0.05,
          "Jitter": 0.75
        },
        "Max": [
          125,
          135
        ],
        "MinNoise": {
          "Seed": "Lava_Cracks",
          "NoiseType": "DISTANCE",
          "DistanceMode": "NATURAL",
          "DistanceRange": [
            1,
            3
          ],
          "Distance2Mode": "DIV",
          "Formula": "INVERTED_SQUARED",
          "Scale": 0.05,
          "Jitter": 0.75
        },
        "Min": [
          100,
          110
        ]
      },
      {
        "File": "Zones.Zone4_Shore_Tier4.Layers.Static"
      },
      {
        "File": "Zones.Layers.Zone4.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone4.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T2"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Noise": {
      "Seed": "Lava_Cracks",
      "NoiseType": "CELL",
      "DistanceMode": "NATURAL",
      "DistanceRange": [
        1,
        3
      ],
      "CellMode": "NOISE_LOOKUP",
      "NoiseLookup": {
        "Seed": "Firelands-Base",
        "NoiseType": "SIMPLEX",
        "Octaves": 3,
        "Persistence": 0.4,
        "Scale": 0.02
      },
      "Scale": 0.05
    },
    "Keys": [
      0.1,
      0.3,
      0.35,
      0.4
    ],
    "Thresholds": [
      {
        "Positions": [
          100,
          114,
          121,
          129
        ],
        "Values": [
          1,
          0.6,
          0.45,
          0
        ]
      },
      {
        "Positions": [
          100,
          114,
          124,
          132
        ],
        "Values": [
          1,
          0.6,
          0.45,
          0
        ]
      },
      {
        "Positions": [
          100,
          114,
          127,
          139
        ],
        "Values": [
          1,
          0.6,
          0.45,
          0
        ]
      },
      {
        "Positions": [
          100,
          114,
          130,
          145
        ],
        "Values": [
          1,
          0.6,
          0.45,
          0
        ]
      }
    ]
  },
  "HeightmapNoise": {
    "Type": "MULTIPLY",
    "Noise": [
      {
        "Type": "SUM",
        "Noise": [
          {
            "Seed": "Firelands-Base",
            "NoiseType": "SIMPLEX",
            "Formula": "INVERTED",
            "Octaves": 3,
            "Persistence": 0.4,
            "Scale": 0.001
          },
          {
            "Seed": "Firelands-Hills",
            "NoiseType": "SIMPLEX",
            "Formula": "INVERTED",
            "Octaves": 4,
            "Persistence": 0.3,
            "Scale": 0.008
          },
          {
            "Seed": "4554845555",
            "NoiseType": "DISTANCE",
            "Distance2Mode": "DIV",
            "Formula": "INVERTED_SQUARED",
            "Octaves": 2,
            "Persistence": 0.3,
            "Scale": 0.008
          }
        ],
        "Factors": [
          0.75,
          0.15,
          0.1
        ],
        "Normalize": [
          0.43,
          0.55
        ]
      },
      {
        "Type": "DISTORTED",
        "Noise": {
          "Seed": "Firelands_Biomes_Pattern",
          "NoiseType": "DISTANCE",
          "DistanceMode": "NATURAL",
          "Distance2Mode": "DIV",
          "Scale": 0.003,
          "Jitter": 1
        },
        "Randomizer": {
          "Generators": [
            {
              "Seed": "Firelands-Hills",
              "NoiseType": "SIMPLEX",
              "Octaves": 4,
              "Persistence": 0.3,
              "Scale": 0.008,
              "Amplitude": 30
            }
          ]
        },
        "Normalize": [
          0.85,
          1
        ]
      }
    ]
  },
  "Tint": {
    "Default": {
      "Colors": [
        "786133",
        "766633"
      ],
      "Weights": [
        50,
        50
      ],
      "Noise": {
        "Seed": "Grasslands-Base-Tint",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    }
  },
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone4_Shores"
      ],
      "Weights": [
        1
      ]
    },
    "Entries": []
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 100,
        "Max": 114
      }
    ]
  }
}