Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.9.1 / World / Default / Zones / Zone3_Tier3 / PrefabPatterns / Outlander_Village_Spikes.json

Outlander_Village_Spikes

Server/World/Default/Zones/Zone3_Tier3/PrefabPatterns/Outlander_Village_Spikes.json, 1.1 KB

Fields

FieldType
GridGeneratorobject
HeightThresholdobject
NoiseMaskobject
Displacementarray[2]
Maskobject
Parentarray[5]

Source

{
  "GridGenerator": {
    "Density": 0.75,
    "Scale": 1,
    "Jitter": 0
  },
  "HeightThreshold": {
    "Positions": [112, 113, 154, 155],
    "Values": [0, 1, 1, 0]
  },
  "NoiseMask": {
    "Type": "DISTORTED",
    "Noise": {
      "Type": "MIN",
      "Noise": [
        {
          "File": "Zones.Noise.Zone3.NoiseMasks.Faction_Outlanders"
        }
      ],
      "Formula": "INVERTED",
      "Normalize": [0, 0.8]
    },
    "Randomizer": {
      "Generators": [
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "SIMPLEX",
          "Octaves": 3,
          "Persistence": 0.6,
          "Scale": 0.006,
          "Amplitude": 20
        }
      ]
    },
    "Threshold": [0.795, 0.8]
  },
  "Displacement": [-8, -2],
  "Mask": {
    "Default": ["*", "!Rock_Shale", "!Rock_Basalt", "!Rock_Slate"],
    "Specific": [
      {
        "Block": ["Wood_Fir_Branch_Long", "Survival_Trap_Spike_Wood_Large"],
        "Rule": ["Empty", "!*"]
      }
    ]
  },
  "Parent": [
    "Soil_Snow",
    "Soil_Dirt_Cold",
    "Soil_Dirt_Poisoned",
    "Rock_Shale",
    "Rock_Slate"
  ]
}