Versions / 0.6.0-pre.9.1 / World / Default / Zones / Noise / Zone2 / Layers / Soil / Layer_Cave_Deep.json
Layer_Cave_Deep
Server/World/Default/Zones/Noise/Zone2/Layers/Soil/Layer_Cave_Deep.json, 591 B
Fields
| Field | Type |
|---|---|
Type | string |
Noise | object |
Randomizer | object |
Threshold | array[2] |
Source
{
"Type": "DISTORTED",
"Noise": {
"Seed": "Drylands-Pattern-Monuments-Tier-1",
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"Formula": "INVERTED",
"Density": [
0,
0.5
],
"Scale": 0.005,
"Jitter": 0.75,
"Normalize": 0.94
},
"Randomizer": {
"Generators": [
{
"Seed": "Grasslands-Tint-Forest",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 1,
"Persistence": 0.1,
"Scale": 0.08,
"Amplitude": 11
}
]
},
"Threshold": [
0.5,
1
]
}