Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.9.1 / Models / Test / Boy_Trail.json

Boy_Trail

Server/Models/Test/Boy_Trail.json, 2.3 KB

Fields

FieldType
Parentstring
DefaultAttachmentsarray[9]
AnimationSetsobject
Trailsarray[1]

Source

{
    "Parent": "Player",
    "DefaultAttachments": [
      {
        "Model": "Characters/Haircuts/Morning.blockymodel",
        "Texture": "Characters/Haircuts/Morning_Greyscale.png",
        "GradientSet": "Hair",
        "GradientId": "BrownDark"
      },
      {
        "Model": "Characters/Body_Attachments/Eyes/Eyes.blockymodel",
        "Texture": "Characters/Body_Attachments/Eyes/Eyes_Textures/Greyscale.png"
      },
      {
        "Model": "Cosmetics/Pants/Pants_Slim.blockymodel",
        "Texture": "Cosmetics/Pants/Pants_Slim_Textures/Jean_Ultrafaded_Greyscale.png",
        "GradientSet": "Jean_Generic",
        "GradientId": "Blue"
      },
      {
        "Model": "Cosmetics/Undertops/Tshirt.blockymodel",
        "Texture": "Cosmetics/Undertops/Tshirt_Textures/ShortSleeves_Greyscale.png",
        "GradientSet": "Fantasy_Cotton",
        "GradientId": "Blue"
      },
      {
        "Model": "Cosmetics/Shoes/BootsBasic.blockymodel",
        "Texture": "Cosmetics/Shoes/BootsBasic_Textures/Scavenger_Leather.png"
      },
      {
        "Model": "Characters/Body_Attachments/Mouths/Mouth1.blockymodel",
        "Texture": "Characters/Body_Attachments/Mouths/Mouth1_Textures/Default_Greyscale.png"
      },
      {
        "Model": "Characters/Body_Attachments/Ears/Ears1.blockymodel",
        "Texture": "Characters/Body_Attachments/Ears/Ears1_Textures/2.png"
      },
      {
        "Model": "Characters/Body_Attachments/Eyebrows/Eyebrows_Medium.blockymodel",
        "Texture": "Characters/Body_Attachments/Eyebrows/Medium_Greyscale.png",
        "GradientId": "BrownDark",
        "GradientSet": "Hair"
      },
      {
        "Model": "Items/Weapons/Dual_Daggers/Iron.blockymodel",
        "Texture": "Items/Weapons/Dagger/Iron_Texture.png"
      }
    ],
    "AnimationSets": {
      "Idle": {
        "Animations": [
          {
            "Animation": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Left/Swing_Left.blockyanim",
            "Speed": 0.5,
            "BlendingDuration": 0.15
          }
        ]
      }
    },
    "Trails": [
      {
        "TrailId": "Small_Default",
        "TargetNodeName": "R-Handle",
        "PositionOffset": {
          "X": 0.5,
          "Y": 0,
          "Z": 0
        },
        "RotationOffset": {
          "Yaw": 0,
          "Pitch": 0,
          "Roll": 90
        }
      }
    ]
  }