Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.9.1 / Item / Block / Sounds / Glass.json

Glass

Server/Item/Block/Sounds/Glass.json, 152 B

Fields

FieldType
SoundEventsobject

Source

{
  "SoundEvents": {
    "Walk": "SFX_Glass_Walk",
    "Land": "SFX_Glass_Land",
    "Break": "SFX_Glass_Break",
    "Build": "SFX_Default_Build"
  }
}