Versions / 0.6.0-pre.9.1 / Audio / SoundEvents / SFX / Weapons / Sword / SFX_Sword_T2_Lunge_Local.json
SFX_Sword_T2_Lunge_Local
Server/Audio/SoundEvents/SFX/Weapons/Sword/SFX_Sword_T2_Lunge_Local.json, 1.8 KB
Fields
| Field | Type |
|---|---|
Layers | array[4] |
Volume | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Sword/T1/Sword_Lunge_Base_Stereo_01.ogg",
"Sounds/Weapons/Sword/T1/Sword_Lunge_Base_Stereo_02.ogg",
"Sounds/Weapons/Sword/T1/Sword_Lunge_Base_Stereo_03.ogg"
],
"RandomSettings": {
"MinPitch": -2,
"MaxPitch": 2,
"MinVolume": -3,
"MaxVolume": 0
},
"StartDelay": 0,
"Volume": 4.0
},
{
"Files": [
"Sounds/Weapons/Sword/T2/Sword_T2_Swing_Overhead_01.ogg",
"Sounds/Weapons/Sword/T2/Sword_T2_Swing_Overhead_02.ogg"
],
"RandomSettings": {
"MinVolume": -1,
"MinPitch": -0.45,
"MaxPitch": 0.45
},
"RoundRobinHistorySize": 1,
"StartDelay": 0,
"Volume": 0
},
{
"Files": [
"Sounds/Weapons/Sword/Charged_Attack/Sword_Charge_Release_Stereo_01.ogg",
"Sounds/Weapons/Sword/Charged_Attack/Sword_Charge_Release_Stereo_02.ogg",
"Sounds/Weapons/Sword/Charged_Attack/Sword_Charge_Release_Stereo_03.ogg",
"Sounds/Weapons/Sword/Charged_Attack/Sword_Charge_Release_Stereo_04.ogg"
],
"RandomSettings": {
"MinPitch": -2,
"MaxPitch": 2,
"MinVolume": -2
},
"StartDelay": 0,
"Volume": -4.0
},
{
"Files": [
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_01.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_02.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_03.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_04.ogg"
],
"RandomSettings": {
"MinVolume": -5,
"MinPitch": -2,
"MaxPitch": 5
},
"Volume": -14.0,
"StartDelay": 0.1
}
],
"Volume": 0,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_Sword"
}