Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.9.1 / Audio / SoundEvents / SFX / Weapons / Club / Wood / SFX_Club_Wood_Impact.json

SFX_Club_Wood_Impact

Server/Audio/SoundEvents/SFX/Weapons/Club/Wood/SFX_Club_Wood_Impact.json, 462 B

Fields

FieldType
AudioCategorystring
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
Parentstring

Source

{
  "AudioCategory": "AudioCat_Weapons",
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Club/Wood/Club_Wood_Impact_Layer_01.ogg",
        "Sounds/Weapons/Club/Wood/Club_Wood_Impact_Layer_02.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -1,
        "MaxPitch": 1,
        "MinVolume": -2
      },
      "StartDelay": 0,
      "Volume": 1.0
    }
  ],
  "Volume": 0,
  "PreventSoundInterruption": true,
  "Parent": "SFX_Attn_Moderate"
}