SFX_Bone_Hit
Server/Audio/SoundEvents/BlockSounds/Bone/SFX_Bone_Hit.json, 583 B
Fields
| Field | Type |
|---|---|
AudioCategory | string |
Layers | array[1] |
PreventSoundInterruption | boolean |
Volume | number |
MaxInstance | number |
Parent | string |
Source
{
"AudioCategory": "AudioCat_BlockSounds",
"Layers": [
{
"Files": [
"Sounds/Blocks/Bone/Bone_Hit_01.ogg",
"Sounds/Blocks/Bone/Bone_Hit_02.ogg",
"Sounds/Blocks/Bone/Bone_Hit_03.ogg",
"Sounds/Blocks/Bone/Bone_Hit_04.ogg",
"Sounds/Blocks/Bone/Bone_Hit_05.ogg"
],
"RandomSettings": {
"MinPitch": -2,
"MaxPitch": 2,
"MinVolume": -2
},
"StartDelay": 0,
"Volume": -3
}
],
"PreventSoundInterruption": true,
"Volume": 0.0,
"MaxInstance": 5,
"Parent": "SFX_Attn_Quiet"
}