Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.9.1 / Audio / AmbienceFX / Ambience / Zone1 / Environments / Plains / Night / Emitters / Emit_Zone1_Plains_Night.json

Emit_Zone1_Plains_Night

Server/Audio/AmbienceFX/Ambience/Zone1/Environments/Plains/Night/Emitters/Emit_Zone1_Plains_Night.json, 1.1 KB

Fields

FieldType
Conditionsobject
Soundsarray[2]

Source

{
  "Conditions": {
    "Walls": {
      "Min": 0,
      "Max": 3
    },
    "Altitude": {
      "Min": 0,
      "Max": 200
    },
    "DayTime": {
      "Min": 19,
      "Max": 5
    },
    "SunLightLevel": {
      "Min": 10,
      "Max": 15
    },
    "EnvironmentTagPattern": {
      "Op": "And",
      "Patterns": [
        {
          "Op": "Equals",
          "Tag": "Zone1"
        },
        {
          "Op": "Equals",
          "Tag": "Plains"
        }
      ]
    },
    "WeatherTagPattern": {
      "Op": "Not",
      "Pattern": {
        "Op": "Equals",
        "Tag": "Rain"
      }
    },
    "Shelter": [
      "Open",
      "Partial"
    ]
  },
  "Sounds": [
    {
      "Frequency": {
        "Min": 2,
        "Max": 5
      },
      "Radius": {
        "Min": 2,
        "Max": 15
      },
      "SoundEventId": "SFX_Z1_Emit_Plains_Gen_Night_Insects"
    },
    {
      "SoundEventId": "SFX_Z1_Emit_Plains_Gen_Night_Wind",
      "Frequency": {
        "Min": 2,
        "Max": 5
      },
      "Radius": {
        "Min": 2,
        "Max": 10
      },
      "SunlightRange": {
        "Min": 12,
        "Max": 15
      }
    }
  ]
}