Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.8 / World / Default / Zones / Zone4_Tier4 / Custom.Canyon_Wastes_Grasslands.json

Custom.Canyon_Wastes_Grasslands

Server/World/Default/Zones/Zone4_Tier4/Custom.Canyon_Wastes_Grasslands.json, 19.7 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[10]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject
Fadeobject

Source

{
  "MapColor": "#705643",
  "CustomBiomeGenerator": {
    "NoiseMask": {
			"Type":"DISTORTED",
			"Noise":{
				"Seed": "Firelands_Biomes_Pattern",
				"NoiseType": "DISTANCE",
				"DistanceMode": "NATURAL",
				"Distance2Mode": "DIV",
				"Scale": 0.003,
				"Jitter": 0.711
			},
			"Randomizer": {
				"Generators": [
					{
						"Seed": "Firelands-Hills",
						"NoiseType": "SIMPLEX",
						"Octaves": 4,
						"Persistence": 0.3,
						"Scale": 0.008,
						"Amplitude": 30
					}
				]
			},
			"Threshold": [0.85, 1]
    },
    "BiomeMask": ["Wastes_Grasslands"],
    "Priority": 6
  },
  "Covers": [
    {
      "Type": ["Plant_Bush_Dead_Twisted"],
      "Weight": [1],
      "Density": 0.8,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 5,
        "Persistence": 0.5,
        "Scale": 0.07,
        "Threshold": [0, 0.4]
      },
      "HeightThreshold": {
        "Positions": [115, 116, 122, 123],
        "Values": [0, 1, 1, 0]
      },
      "Parent": ["Soil_Dirt_Poisoned"]
    },
    {
      "Type": ["Rubble_Volcanic", "Rubble_Volcanic_Medium"],
      "Weight": [0.8, 0.2],
      "Density": 0.4,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 5,
        "Persistence": 0.5,
        "Scale": 0.07,
        "Threshold": [0, 0.4]
      },
      "Parent": ["Soil_Dirt_Poisoned", "Soil_Ash", "Soil_Grass_Burnt", "Soil_Dirt_Burnt", "Rock_Slate", "Rock_Volcanic", "Soil_Sand_Ashen"]
    },

		// Jungle Covers

    {
      "Type": ["Soil_Gravel_Sand_White"], // Two layers of white gravel, for rivers
      "Weight": [1],
      "Offset": -2,
      "Density": 1,
      "NoiseMask": {
				"Seed": "Firelands-Hills",
				"NoiseType": "SIMPLEX",
				"Octaves": 4,
				"Persistence": 0.3,
				"Scale": 0.008,
				"Threshold": [0.35, 1]
      },
      "HeightThreshold": {
        "Positions": [25, 26, 38, 39],
        "Values": [0, 1, 1, 0]
      }
    },
    {
      "Type": ["Soil_Gravel_Sand_White"], // Top layer that avoids solid cliff parts of jungles
      "Weight": [1],
      "Offset": -1,
      "Density": 1,
      "NoiseMask": {
				"Seed": "Firelands-Hills",
				"NoiseType": "SIMPLEX",
				"Octaves": 4,
				"Persistence": 0.3,
				"Scale": 0.008,
				"Threshold": [0.35, 1]
      },
      "HeightThreshold": {
        "Positions": [25, 26, 38, 39],
        "Values": [0, 1, 1, 0]
      }
    },
    {
      "Type": ["Soil_Gravel_Sand_White"], // Top layer
      "Weight": [1],
      "Offset": -1,
      "Density": 1,
      "HeightThreshold": {
        "Positions": [25, 26, 33, 34],
        "Values": [0, 1, 1, 0]
      }
    },
    {
      "Type": ["Plant_Moss_Rug_Blue"],
      "Weight": [1],
      "Density": 1,
      "NoiseMask": {
				"Type": "SUM",
				"Noise": [
					{
						"Type":"DISTORTED",
						"Noise":{
							"Seed": "Firelands_Biomes_Pattern",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"Distance2Mode": "DIV",
							"Scale": 0.003,
							"Jitter": 0.711
						},
						"Randomizer": {
							"Generators": [
								{
									"Seed": "Firelands-Hills",
									"NoiseType": "SIMPLEX",
									"Octaves": 4,
									"Persistence": 0.3,
									"Scale": 0.008,
									"Amplitude": 30
								}
							]
						},
						"Normalize": [0.92, 0.96]
					},
					{
						"Seed": "Moss_Noise",
						"NoiseType": "DISTANCE",
						"DistanceMode": "NATURAL",
						"Distance2Mode": "DIV",
						"Formula": "INVERTED_SQUARED",
						"Scale": 0.11
					}
				],
				"Factors": [0.6, 0.4],
				"Threshold": [0, 0.325]
      },
      "HeightThreshold": {
        "Positions": [31, 32],
        "Values": [1, 0]
      },
      "OnWater": true
    },
    {
      "Type": ["Soil_Gravel"],
      "Density": 1,
			"Offset": -1,
      "HeightThreshold": {
        "Positions": [25, 26],
        "Values": [1, 0]
      }
    },
    {
      "Type": ["Plant_Moss_Rug_Blue"],
      "Weight": [1],
      "Density": 1,
      "NoiseMask": {
				"Type": "SUM",
				"Noise": [
					{
						"Seed": "Lava_Cracks",
						"NoiseType": "DISTANCE",
						"DistanceMode": "NATURAL",
						"DistanceRange": [1, 3],
						"Distance2Mode": "DIV",
						"Scale": 0.05
					},
					{
						"Seed": "Calderas",
						"NoiseType": "CELL",
						"CellMode": "DISTANCE",
						"DistanceRange": [1, 5],
						"Formula": "INVERTED",
						"Density": 0.5,
						"Scale": 0.02
					},
					{
						"Seed": "Moss_Noise",
						"NoiseType": "DISTANCE",
						"DistanceMode": "NATURAL",
						"Distance2Mode": "DIV",
						"Scale": 0.11
					}
				],
				"Factors": [0.35, 0.45, 0.2],
        "Threshold": [0.585, 0.67]
      },
      "HeightThreshold": {
        "Positions": [25, 26],
        "Values": [1, 0]
      }
    },
		{
			"Type": ["Plant_Coral_Model_Grey",{"Block":"Plant_Coral_Bush_Grey","Fluid":"Water_Source"}],
			"Weight": [0.4, 0.6],
			"Density": 0.62,
			"NoiseMask": {
				"NoiseType": "SIMPLEX",
				"Octaves": 3,
				"Persistence": 0.5,
				"Scale": 0.042,
				"Threshold": [0.85, 1]
			},
      "HeightThreshold": {
        "Positions": [30, 31],
        "Values": [1, 0]
      }
		},
		{
			"Type": ["Plant_Coral_Model_Cyan", "Plant_Coral_Bush_Cyan"],
			"Weight": [0.4, 0.6],
			"Density": 0.62,
			"NoiseMask": {
				"NoiseType": "SIMPLEX",
				"Octaves": 3,
				"Persistence": 0.5,
				"Scale": 0.042,
				"Threshold": [0.85, 1]
			},
      "HeightThreshold": {
        "Positions": [30, 31],
        "Values": [1, 0]
      }
		}
  ],
  "Prefabs": {
    "Entries": [
      {
        "Weight": [0.7, 0.3],
        "Prefab": ["Rock_Formations.Rocks.Basalt.Small.*", "Rock_Formations.Rocks.Basalt.Large.*"],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Forest_Grasslands_Canyon_Rocks"
        }
      },

			// Jungle Prefabs

      {
        "Weight": [0.6, 0.4],
        "Prefab": ["Rock_Formations.Stalactites.Basalt.Ceiling.*", "Rock_Formations.Stalactites.Basalt_Crystal_Red.Ceiling.*"],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Jungle_Stalactites_Ceiling"
        }
      },
      {
        "Prefab": ["Rock_Formations.Stalactites.Basalt.Floor.*"],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Jungle_Stalactites_Floor"
        }
      },
      {
        "Prefab": ["Plants.Seaweed.Dead.*"],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Jungle_Lake_Seaweed"
        }
      },
      {
        "Prefab": ["Plants.Seaweed.Dead_Bulbs.*"],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Jungle_Lake_Seaweed_Bulbs"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Volcanic",
    "Dynamic": [],
    "Static": [
      {
        "Blocks": ["Rock_Basalt"],
        "NoiseMask": {
					"Type": "SUM",
					"Noise": [
						{
							"Type":"DISTORTED",
							"Noise":{
								"Seed": "Firelands_Biomes_Pattern",
								"NoiseType": "DISTANCE",
								"DistanceMode": "NATURAL",
								"Distance2Mode": "DIV",
								"Scale": 0.003,
								"Jitter": 0.711
							},
							"Randomizer": {
								"Generators": [
									{
										"Seed": "Firelands-Hills",
										"NoiseType": "SIMPLEX",
										"Octaves": 4,
										"Persistence": 0.3,
										"Scale": 0.008,
										"Amplitude": 30
									}
								]
							}
						},
						{
							"Seed": "Lava_Cracks",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"DistanceRange": [1, 3],
							"Distance2Mode": "DIV",
							"Formula": "INVERTED_SQUARED",
							"Scale": 0.05,
							"Jitter": 0.75
						}
					],
					"Factors": [0.925, 0.075],
					"Threshold": [0, 0.85]
        },
        "Max": 255,
        "Min": 110
      },
      {
        "Blocks": ["Soil_Dirt_Poisoned"],
        "NoiseMask": {
          "Type": "SUM",
          "Noise": [
            {
              "Type":"DISTORTED",
              "Noise":{
                "Seed": "Firelands_Biomes_Pattern",
                "NoiseType": "DISTANCE",
                "DistanceMode": "NATURAL",
                "Distance2Mode": "DIV",
                "Scale": 0.003,
                "Jitter": 0.711
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Firelands-Hills",
                    "NoiseType": "SIMPLEX",
                    "Octaves": 4,
                    "Persistence": 0.3,
                    "Scale": 0.008,
                    "Amplitude": 30
                  }
                ]
              }
            },
            {
              "Seed": "Lava_Cracks",
              "NoiseType": "DISTANCE",
              "DistanceMode": "NATURAL",
              "DistanceRange": [1, 3],
              "Distance2Mode": "DIV",
              "Formula": "INVERTED_SQUARED",
              "Scale": 0.05,
              "Jitter": 0.75
            }
          ],
          "Factors": [0.975, 0.015],
          "Threshold": [0.91, 1]
        },
        "MaxNoise": {
          "Seed": "Lava_Cracks",
          "NoiseType": "DISTANCE",
          "DistanceMode": "NATURAL",
          "DistanceRange": [1, 3],
          "Distance2Mode": "DIV",
          "Formula": "INVERTED_SQUARED",
          "Scale": 0.05,
          "Jitter": 0.75
        },
        "Max": [125, 135],
        "Min": 108
      },


			// Jungle Layers

      {
        "Blocks": ["Rock_Crystal_Red_Block"],
        "NoiseMask": {
					"Type": "SUM",
					"Noise": [
						{
							"Type":"DISTORTED",
							"Noise":{
								"Seed": "Firelands_Biomes_Pattern",
								"NoiseType": "DISTANCE",
								"DistanceMode": "NATURAL",
								"Distance2Mode": "DIV",
								"Scale": 0.003,
								"Jitter": 0.711
							},
							"Randomizer": {
								"Generators": [
									{
										"Seed": "Firelands-Hills",
										"NoiseType": "SIMPLEX",
										"Octaves": 4,
										"Persistence": 0.3,
										"Scale": 0.008,
										"Amplitude": 30
									}
								]
							},
							"Normalize": [0.75, 1]
						},
						{
							"Seed": "Firelands-Hills",
							"NoiseType": "SIMPLEX",
							"Octaves": 4,
							"Persistence": 0.3,
							"Scale": 0.008,
							"Normalize": [0.35, 0.55]
						},
						{
							"Seed": "Lava_Cracks",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"DistanceRange": [1, 3],
							"Distance2Mode": "DIV",
							"Scale": 0.05,
							"Jitter": 0.75
						}
					],
					"Factors": [0.25, 0.25, 0.5],
          "Threshold": [0.92, 1]
        },
        "Max": [76, 88],
        "MaxNoise": {
					"Type": "SUM",
					"Noise": [
						{
							"Type":"DISTORTED",
							"Noise":{
								"Seed": "Firelands_Biomes_Pattern",
								"NoiseType": "DISTANCE",
								"DistanceMode": "NATURAL",
								"Distance2Mode": "DIV",
								"Scale": 0.003,
								"Jitter": 0.711
							},
							"Randomizer": {
								"Generators": [
									{
										"Seed": "Firelands-Hills",
										"NoiseType": "SIMPLEX",
										"Octaves": 4,
										"Persistence": 0.3,
										"Scale": 0.008,
										"Amplitude": 30
									}
								]
							},
							"Normalize": [0.75, 1]
						},
						{
							"Seed": "Firelands-Hills",
							"NoiseType": "SIMPLEX",
							"Octaves": 4,
							"Persistence": 0.3,
							"Scale": 0.008,
							"Normalize": [0.35, 0.55]
						},
						{
							"Seed": "Lava_Cracks",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"DistanceRange": [1, 3],
							"Distance2Mode": "DIV",
							"Scale": 0.05,
							"Jitter": 0.75
						}
					],
					"Factors": [0.25, 0.25, 0.5],
          "Normalize": [0.78, 1]
        },
        "Min": 65
      },
      {
        "Blocks": ["Empty"],
        "NoiseMask": {
					"Type": "SUM",
					"Noise": [
						{
							"Type":"DISTORTED",
							"Noise":{
								"Seed": "Firelands_Biomes_Pattern",
								"NoiseType": "DISTANCE",
								"DistanceMode": "NATURAL",
								"Distance2Mode": "DIV",
								"Scale": 0.003,
								"Jitter": 0.711
							},
							"Randomizer": {
								"Generators": [
									{
										"Seed": "Firelands-Hills",
										"NoiseType": "SIMPLEX",
										"Octaves": 4,
										"Persistence": 0.3,
										"Scale": 0.008,
										"Amplitude": 30
									}
								]
							},
							"Normalize": [0.75, 1]
						},
						{
							"Seed": "Firelands-Hills",
							"NoiseType": "SIMPLEX",
							"Octaves": 4,
							"Persistence": 0.3,
							"Scale": 0.008,
							"Normalize": [0.35, 0.55]
						},
						{
							"Seed": "Lava_Cracks",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"DistanceRange": [1, 3],
							"Distance2Mode": "DIV",
							"Scale": 0.05,
							"Jitter": 0.75
						}
					],
					"Factors": [0.25, 0.25, 0.5],
					"Threshold": [0.78, 1]
        },
        "Max": [74, 86],
        "MaxNoise": {
					"Type": "SUM",
					"Noise": [
						{
							"Type":"DISTORTED",
							"Noise":{
								"Seed": "Firelands_Biomes_Pattern",
								"NoiseType": "DISTANCE",
								"DistanceMode": "NATURAL",
								"Distance2Mode": "DIV",
								"Scale": 0.003,
								"Jitter": 0.711
							},
							"Randomizer": {
								"Generators": [
									{
										"Seed": "Firelands-Hills",
										"NoiseType": "SIMPLEX",
										"Octaves": 4,
										"Persistence": 0.3,
										"Scale": 0.008,
										"Amplitude": 30
									}
								]
							},
							"Normalize": [0.75, 1]
						},
						{
							"Seed": "Firelands-Hills",
							"NoiseType": "SIMPLEX",
							"Octaves": 4,
							"Persistence": 0.3,
							"Scale": 0.008,
							"Normalize": [0.35, 0.55]
						},
						{
							"Seed": "Lava_Cracks",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"DistanceRange": [1, 3],
							"Distance2Mode": "DIV",
							"Scale": 0.05,
							"Jitter": 0.75
						}
					],
					"Factors": [0.25, 0.25, 0.5],
          "Normalize": [0.78, 1]
        },
        "MinNoise": {
					"Type": "INVERT",
					"Noise": {
						"Type": "SUM",
						"Noise": [
							{
								"Type":"DISTORTED",
								"Noise":{
									"Seed": "Firelands_Biomes_Pattern",
									"NoiseType": "DISTANCE",
									"DistanceMode": "NATURAL",
									"Distance2Mode": "DIV",
									"Scale": 0.003,
									"Jitter": 0.711
								},
								"Randomizer": {
									"Generators": [
										{
											"Seed": "Firelands-Hills",
											"NoiseType": "SIMPLEX",
											"Octaves": 4,
											"Persistence": 0.3,
											"Scale": 0.008,
											"Amplitude": 30
										}
									]
								},
								"Normalize": [0.75, 1]
							},
							{
								"Seed": "Firelands-Hills",
								"NoiseType": "SIMPLEX",
								"Octaves": 4,
								"Persistence": 0.3,
								"Scale": 0.008,
								"Normalize": [0.35, 0.55]
							},
							{
								"Seed": "Lava_Cracks",
								"NoiseType": "DISTANCE",
								"DistanceMode": "NATURAL",
								"DistanceRange": [1, 3],
								"Distance2Mode": "DIV",
								"Scale": 0.05,
								"Jitter": 0.75
							}
						],
						"Factors": [0.25, 0.25, 0.5],
						"Normalize": [0.78, 1]
					}
        },
        "Min": [65, 72]
      },
	    {
        "File": "Zones.Zone4_Tier4.Layers.Jungle"
      },
	    {
        "File": "Zones.Zone4_Tier4.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone4.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Zone4.Cave_Environments_Jungle"
      }
		]
  },
  "TerrainHeightThreshold": {
    "Noise": {
			"Type": "SUM",
			"Noise": [
				{
					"Type":"DISTORTED",
					"Noise":{
						"Seed": "Firelands_Biomes_Pattern",
						"NoiseType": "DISTANCE",
						"DistanceMode": "NATURAL",
						"Distance2Mode": "DIV",
						"Scale": 0.003,
						"Jitter": 0.711
					},
					"Randomizer": {
						"Generators": [
							{
								"Seed": "Firelands-Hills",
								"NoiseType": "SIMPLEX",
								"Octaves": 4,
								"Persistence": 0.3,
								"Scale": 0.008,
								"Amplitude": 30
							}
						]
					},
					"Normalize": [0.75, 1]
				},
				{
					"Seed": "Firelands-Canyons",
					"NoiseType": "SIMPLEX",
					"Formula": "RIDGED_FIX",
					"Octaves": 2,
					"Persistence": 0.1,
					"Scale": 0.005,
					"Normalize": [0.05, 0.4]
				}
			],
			"Factors": [0.42, 0.58]
    },
    "Keys": [0.35, 0.4],
    "Thresholds": [
      {
				"Positions": [5, 10, 27, 33, 60, 75, 80, 		108, 114, 120, 126, 129, 132, 145],
				"Values": [1, 0.5, 0.65, 0.3, 0.4, 0.5, 1, 			1, 0.6, 0.65, 1, 1, 0.6, 0]
      },
      {
				"Positions": [5, 10, 27, 33, 60, 75, 80, 		108, 114, 126, 145],
				"Values": [1, 0.5, 0.65, 0.3, 0.4, 0.5, 1, 			1, 0.6, 0.45, 0]
      }
    ]
  },
  "HeightmapNoise": {
		"Type": "MULTIPLY",
    "Noise": [
      {
				"Type": "SUM",
				"Noise": [
					{
						"Seed": "Firelands-Base",
						"NoiseType": "SIMPLEX",
						"Formula": "INVERTED",
						"Octaves": 3,
						"Persistence": 0.4,
						"Scale": 0.001
					},
					{
						"Seed": "Firelands-Hills",
						"NoiseType": "SIMPLEX",
						"Formula": "INVERTED",
						"Octaves": 4,
						"Persistence": 0.3,
						"Scale": 0.008
					},
					{
						"Seed": "4554845555",
						"NoiseType": "DISTANCE",
						"Distance2Mode": "DIV",
						"Formula": "INVERTED_SQUARED",
						"Octaves": 2,
						"Persistence": 0.3,
						"Scale": 0.008
					}
				],
				"Factors": [0.75, 0.15, 0.1],
				"Normalize": [0.4, 0.7]
      },
      {
				"Type":"DISTORTED",
				"Noise":{
					"Seed": "Firelands_Biomes_Pattern",
					"NoiseType": "DISTANCE",
					"DistanceMode": "NATURAL",
					"Distance2Mode": "DIV",
					"Scale": 0.003,
					"Jitter": 0.711
				},
				"Randomizer": {
					"Generators": [
						{
							"Seed": "Firelands-Hills",
							"NoiseType": "SIMPLEX",
							"Octaves": 4,
							"Persistence": 0.3,
							"Scale": 0.008,
							"Amplitude": 30
						}
					]
				},
				"Normalize": [0.75, 1]
      }
    ]
  },
  "Tint": {
    "Default": {
      "Colors": ["786133", "766633"],
      "Weights": [50, 50],
      "Noise": {
        "Seed": "Grasslands-Base-Tint",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    },
    "Entries": [
      {
				"Colors": ["74603D", "685943"],
        "Weights": [50, 50],
        "NoiseMask": {
					"Type": "SUM",
					"Noise": [
						{
							"Seed": "Grasslands-Height-Threshold",
							"NoiseType": "OLD_SIMPLEX",
							"FractalMode": "OLDSCHOOL",
							"Formula": "INVERTED",
							"Octaves": 4,
							"Persistence": 0.3,
							"Scale": 0.02
						},
						{
							"Seed": "Lava_Cracks",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"DistanceRange": [1, 3],
							"Distance2Mode": "DIV",
							"Scale": 0.05
						}
					],
					"Factors": [0.72, 0.28],
					"Threshold": [0.62, 1]
        },
        "Noise": {
					"Seed": "Grasslands-Base-Tint",
					"NoiseType": "OLD_SIMPLEX",
					"FractalMode": "OLDSCHOOL",
					"Octaves": 3,
					"Persistence": 0.5,
					"Scale": 0.08
        }
      }
    ]
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone4_Wastes"]
    }
  },
  "Water": {
		"Entries": [
      {
				"Fluid": "Water_Source",
				"NoiseMask": {
					"Type":"DISTORTED",
					"Noise":{
						"Seed": "Firelands_Biomes_Pattern",
						"NoiseType": "DISTANCE",
						"DistanceMode": "NATURAL",
						"Distance2Mode": "DIV",
						"Scale": 0.003,
						"Jitter": 0.711
					},
					"Randomizer": {
						"Generators": [
							{
								"Seed": "Firelands-Hills",
								"NoiseType": "SIMPLEX",
								"Octaves": 4,
								"Persistence": 0.3,
								"Scale": 0.008,
								"Amplitude": 30
							}
						]
					},
					"Threshold": [0, 0.84]
				},
				"Min": 121,
				"Max": 126
      },
			{
				"Fluid": "Water_Source",
				"Min": 100,
				"Max": 114
			},
			{
				"Fluid": "Water_Source",
				"Min": 0,
				"Max": 31
			}
		]
  },
  "Fade": {
    "FadeHeightmap": 0,
    "FadeLength": 0,
    "FadeStart": 0,
    "TerrainLength": 100,
    "TerrainStart": -50
  }
}