Versions / 0.6.0-pre.8 / World / Default / Zones / Zone3_Tier2 / PrefabPatterns / River_Rocks_Basalt.json
River_Rocks_Basalt
Server/World/Default/Zones/Zone3_Tier2/PrefabPatterns/River_Rocks_Basalt.json, 611 B
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
Displacement | array[1] |
Source
{
"GridGenerator": {
"Density": 0.9,
"Scale": 0.013,
"Jitter": 0.9
},
"NoiseMask": {
"Seed": "3.14159",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "RIDGED",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.01,
"Threshold": 0.3
},
"HeightThreshold": {
"Positions": [107, 119, 130, 138],
"Values": [0, 1, 1, 0]
},
"Mask": {
"Default": ["Empty"],
"Specific": [
{
"Block": ["Rock_Stone", "Soil_Pathway", "Soil_Dirt_Cold", "Soil_Grass_Cold"],
"Rule": ["*"]
}
]
},
"Displacement": [-7]
}