Versions / 0.6.0-pre.8 / World / Default / Zones / Zone3_Tier2 / PrefabPatterns / Forest_Cedar_Thick.json
Forest_Cedar_Thick
Server/World/Default/Zones/Zone3_Tier2/PrefabPatterns/Forest_Cedar_Thick.json, 578 B
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
Parent | array[6] |
Source
{
"GridGenerator": {
"Seed": "Forest_Cedar_Thick",
"Density": 1,
"Scale": 0.1,
"Jitter": 0.7
},
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
}
],
"Threshold": [0, 0.9]
},
"HeightThreshold": {
"Positions": [114, 115, 141, 148],
"Values": [0, 1, 1, 0]
},
"Mask": {
"File": "Zones.Masks.Shared.Trees"
},
"Parent": [
"Soil_Dirt_Cold",
"Soil_Grass",
"Soil_Grass_Cold",
"Soil_Dirt",
"Soil_Pathway",
"Soil_Pathway"
]
}