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Versions / 0.6.0-pre.8 / World / Default / Zones / Zone3_Tier2 / Custom.Lake_Forest_Cedar_Mixed.json

Custom.Lake_Forest_Cedar_Mixed

Server/World/Default/Zones/Zone3_Tier2/Custom.Lake_Forest_Cedar_Mixed.json, 11.0 KB

Fields

FieldType
CustomBiomeGeneratorobject
MapColorstring
Coversarray[6]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "DISTORTED",
      "Noise": {
        "Type": "SUM",
        "Noise": [
          {
            "Type": "MIN",
            "Noise": [
              {
                "File": "Zones.Noise.Shared.Heightmaps.River"
              }
            ],
            "Formula": "INVERTED_RIDGED_SQRT",
            "Normalize": [
              0.5,
              1
            ]
          },
          {
            "Seed": "Grasslands-Base",
            "NoiseType": "OLD_SIMPLEX",
            "FractalMode": "OLDSCHOOL",
            "Formula": "INVERTED",
            "Octaves": 4,
            "Persistence": 0.45,
            "Scale": 0.002,
            "Normalize": [
              0.6,
              0.75
            ]
          }
        ],
        "Factors": [
          0.2,
          0.8
        ]
      },
      "Randomizer": {
        "Generators": [
          {
            "Seed": "Grasslands-River-Noise",
            "NoiseType": "SIMPLEX",
            "Octaves": 3,
            "Persistence": 0.6,
            "Scale": 0.006,
            "Amplitude": 15
          }
        ]
      },
      "Threshold": [
        0.6,
        1
      ]
    },
    "BiomeMask": [
      "Forest_Cedar_Mixed"
    ],
    "Priority": 3
  },
  "MapColor": "#a97754",
  "Covers": [
    {
      "Type": [
        "Rubble_Stone",
        "Rubble_Stone_Medium"
      ],
      "Weight": [
        0.8,
        0.2
      ],
      "Density": 0.3,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Rubble.Stone_Cliffs_Dense"
          }
        ],
        "Threshold": [
          0.6,
          1
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          1,
          0
        ]
      },
      "Parent": [
        "Soil_Gravel",
        "Rock_Basalt"
      ]
    },
    {
      "Type": [
        "Rubble_Stone",
        "Rubble_Stone_Medium"
      ],
      "Weight": [
        0.8,
        0.2
      ],
      "Density": 0.3,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Rubble.Stone_Cliffs_Dense"
          }
        ],
        "Threshold": [
          0.6,
          1
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          0,
          1
        ]
      },
      "Parent": [
        "Soil_Gravel",
        "Rock_Basalt"
      ]
    },
    {
      "Type": [
        "Plant_Seaweed_Grass_Bulbs",
        "Plant_Seaweed_Grass_Green",
        "Plant_Seaweed_Grass_Tall",
        "Plant_Coral_Model_Grey"
      ],
      "Weight": [
        0.15,
        0.3,
        0.4,
        0.15
      ],
      "Density": 1,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Grass.Grass_Bedrock_Sparse"
          }
        ],
        "Threshold": [
          0,
          0.41
        ]
      },
      "HeightThreshold": {
        "Positions": [
          113,
          114
        ],
        "Values": [
          1,
          0
        ]
      },
      "Parent": [
        "Soil_Gravel",
        "Soil_Dirt"
      ]
    },
    {
      "Type": [
        "Plant_Fern_Forest"
      ],
      "Weight": [
        1
      ],
      "Density": 0.375,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Fern.Fern_Cedar_Sparse"
          }
        ],
        "Threshold": [
          0,
          0.3
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          0,
          1
        ]
      },
      "Parent": [
        "Soil_Grass",
        "Soil_Dirt",
        "Soil_Gravel",
        "Soil_Dirt_Cold"
      ]
    },
    {
      "Type": [
        "*Plant_Crop_Pumpkin_Block_State_Definitions_StageFinal"
      ],
      "Weight": [
        1
      ],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Crops.Mushroom_Cedar"
          }
        ],
        "Threshold": [
          0,
          0.2
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          0,
          1
        ]
      },
      "Parent": [
        "Soil_Grass",
        "Soil_Dirt",
        "Soil_Gravel",
        "Soil_Pebbles"
      ]
    },
    {
      "Type": [
        "Plant_Fern_Winter"
      ],
      "Weight": [
        1
      ],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Fern.Fern_Cedar_Dense"
          }
        ],
        "Threshold": [
          0,
          0.35
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          0,
          1
        ]
      },
      "Parent": [
        "Soil_Grass",
        "Soil_Dirt",
        "Soil_Gravel",
        "Soil_Dirt_Cold"
      ]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Weight": [
          0.25,
          0.75
        ],
        "Prefab": [
          "Rock_Formations.Arches.Cedar.Large.*",
          "Rock_Formations.Arches.Cedar.Small.*"
        ],
        "Pattern": {
          "File": "Zones.Zone3_Tier2.PrefabPatterns.Plains_Arches"
        }
      },
      {
        "Prefab": [
          "Npc.Outlander.Camps.Tier2_Lake.*"
        ],
        "Pattern": {
          "File": "Zones.Zone3_Tier2.PrefabPatterns.Monuments_Outlander_Lake"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Shale",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": [
              "Rock_Basalt:8"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone3.Layers.Rock.Bedrock_Lake"
                }
              ],
              "Threshold": [
                0,
                0.35
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Pebbles:2"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone3.Layers.Soil.Layer_Bedrock_Dense_2"
                }
              ],
              "Threshold": [
                0.7,
                0.79
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Gravel:2"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone3.Layers.Soil.Layer_Bedrock_Medium_4"
                }
              ],
              "Threshold": [
                0,
                0.82
              ]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Dirt",
                "Repeat": [
                  2,
                  3
                ],
                "RepeatNoise": {
                  "Seed": "groundlayer",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 3,
                  "Persistence": 0.5,
                  "Scale": 0.08
                }
              },
              {
                "Type": "Soil_Dirt_Cold",
                "Repeat": [
                  2,
                  3
                ],
                "RepeatNoise": {
                  "Seed": "groundlayer",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 3,
                  "Persistence": 0.5,
                  "Scale": 0.08
                }
              }
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone3.Static"
      },
      {
        "File": "Zones.Layers.Zone3.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone3.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone3.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T2"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Noise": {
      "Seed": "lake_noise",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Formula": "NORMAL",
      "Octaves": 4,
      "Persistence": 0.4,
      "Scale": 0.05
    },
    "Keys": [
      0.15,
      0.35
    ],
    "Thresholds": [
      {
        "Positions": [
          100,
          106,
          118,
          121,
          138
        ],
        "Values": [
          1,
          0.75,
          0.66,
          0.57,
          0
        ]
      },
      {
        "Positions": [
          95,
          97,
          109,
          114,
          118,
          135
        ],
        "Values": [
          1,
          0.75,
          0.66,
          0.62,
          0.57,
          0
        ]
      }
    ]
  },
  "HeightmapNoise": {
    "Type": "DISTORTED",
    "Noise": {
      "Type": "SUM",
      "Noise": [
        {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Shared.Heightmaps.River"
            }
          ],
          "Formula": "INVERTED_RIDGED_SQRT",
          "Normalize": [
            0.6,
            0.9
          ]
        },
        {
          "Seed": "Grasslands-Base",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED",
          "Octaves": 4,
          "Persistence": 0.45,
          "Scale": 0.002,
          "Normalize": [
            0.55,
            0.75
          ]
        }
      ],
      "Factors": [
        0.3,
        0.7
      ]
    },
    "Randomizer": {
      "Generators": [
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "SIMPLEX",
          "Octaves": 3,
          "Persistence": 0.6,
          "Scale": 0.006,
          "Amplitude": 15
        }
      ]
    }
  },
  "Tint": {
    "Colors": [
      "886E35",
      "87733F"
    ],
    "Weights": [
      50,
      50
    ],
    "Noise": {
      "Seed": "Biome1_Tint",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Octaves": 3,
      "Persistence": 0.5,
      "Scale": 0.08
    }
  },
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone3_Forests"
      ],
      "Weights": [
        1
      ]
    },
    "Entries": [
      {
        "Names": ["Env_Zone3_Outlander_Village"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone3.NoiseMasks.Faction_Outlanders_Environments_Lake"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}