Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.8 / World / Default / Zones / Zone2_Tier2 / PrefabPatterns / Desert_Fossils_Gigantic.json

Desert_Fossils_Gigantic

Server/World/Default/Zones/Zone2_Tier2/PrefabPatterns/Desert_Fossils_Gigantic.json, 382 B

Fields

FieldType
GridGeneratorobject
Maskobject
Displacementarray[2]
FitHeightmapboolean

Source

{
  "GridGenerator": {
    "Seed": "Drylands-Pattern-Desert-Bones",
    "Density": [0.24, 0.3],
    "Scale": 0.013,
    "Jitter": 1
  },
  "Mask": {
    "Default": ["*"],
    "Specific": [
      {
        "Block": ["Empty", "Deco_Bone_Ribs", "Deco_Bone_Ribs_Long", "Deco_Bone_Spine"],
        "Rule": ["Empty"]
      }
    ]
  },
  "Displacement": [0, -6],
  "FitHeightmap": true
}