Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.8 / World / Default / Zones / Zone2_Tier1 / PrefabPatterns / Desert_Plateau_Bush.json

Desert_Plateau_Bush

Server/World/Default/Zones/Zone2_Tier1/PrefabPatterns/Desert_Plateau_Bush.json, 1000 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
Maskobject
FitHeightmapboolean
Parentarray[2]

Source

{
  "GridGenerator": {
    "Density": 0.6,
    "Scale": 0.1,
    "Jitter": 1
  },
  "NoiseMask": {
    "Type": "SUM",
    "Noise": [
      {
        "Seed": "Drylands-Canyon-Noise",
        "NoiseType": "SIMPLEX",
        "Formula": "INVERTED_RIDGED_SQRT",
        "Octaves": 4,
        "Persistence": 0.8,
        "Scale": 0.0006
      }, {
        "Seed": "Drylands-Canyon-Noise-2",
        "NoiseType": "SIMPLEX",
        "Formula": "INVERTED_RIDGED_SQRT",
        "Octaves": 2,
        "Persistence": 0.6,
        "Scale": 0.015
      }, {
        "Seed": "Drylands-Canyon-Noise-3",
        "NoiseType": "SIMPLEX",
        "Octaves": 1,
        "Persistence": 0.1,
        "Scale": 0.04
      }
    ],
    "Factors": [0.85, 0.055, 0.085],
    "Threshold": [0.58, 0.59]
  },
  "Mask": {
    "Default": ["Empty", "Plant_Grass_Arid_Tall", "Plant_Grass_Dry_Tall", "Plant_Bush_Arid", "Plant_Bramble_Dry_Twisted"]
  },
  "FitHeightmap": true,
  "Parent": ["Soil_Grass_Dry", "Soil_Gravel_Sand_White"]
}