Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.8 / World / Default / Zones / Zone1_Tier2 / PrefabPatterns / Trork_Clutter_Warning.json

Trork_Clutter_Warning

Server/World/Default/Zones/Zone1_Tier2/PrefabPatterns/Trork_Clutter_Warning.json, 1.3 KB

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
Parentarray[2]
Maskobject

Source

{
  "GridGenerator": {
    "Seed": "Trork-Clutter-Lumber",
    "Density": [0.43, 0.5],
    "Scale": 0.09,
    "Jitter": 0.7
  },
   "NoiseMask": {
					"Seed": "Pattern_Monuments",
					"NoiseType": "CELL",
					"CellMode": "DISTANCE",
					"DistanceRange": [3, 4],
					"Density": [0.625, 0.7875],
      		"Scale": 0.005,
      		"Jitter": 0.75,
    "Threshold": [0.2, 0.4]
},
	"Parent":["Soil_Pathway", "Soil_Dirt"],
	"Mask": {
		"Default": ["*"],
		"Specific": [
			{
				"Block": ["Deco_Rope_Diagonal", "Deco_Rope", "Plant_Leaves_Bramble", "Wood_Beech_Branch_Long", "Wood_Beech_Branch_Corner", "Wood_Beech_Branch_Short", "Wood_Softwood_Beam", "Wood_Softwood_Fence", "Wood_Softwood_Stairs", "Rock_Stone_Cobble_Half", "Deco_Bone_Ribs", "Deco_Bone_Ribs_Long", "Wood_Oak_Branch_Long", "Cloth_Roof_Hide", "*Cloth_Roof_Hide_State_Definitions_Corner_Right", "*Cloth_Roof_Hide_State_Definitions_Corner_Left", "Cloth_Roof_Hide_Flat", "Soil_Pathway_Half", "Rubble_Stone", "Rubble_Stone_Medium", "Deco_Bone_Pile", "Deco_Bone_Skulls", "Wood_Hardwood_Fence", "Furniture_Crude_Sign", "Furniture_Crude_Ladder"],
				"Rule": ["Empty", "Plant_Grass_Sharp", "Plant_Grass_Sharp_Tall", "Plant_Grass_Lush_Short", "Plant_Grass_Lush", "Plant_Bush", "*Plant_Crop_Berry_Block_State_Definitions_StageFinal", "Plant_Fern_Winter", "Plant_Fern_Forest", "Plant_Bush_Green"]
			}
    	]
	}
}