Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.8 / World / Default / Zones / Zone1_Tier2 / Custom.River_Forest_Aspen.json

Custom.River_Forest_Aspen

Server/World/Default/Zones/Zone1_Tier2/Custom.River_Forest_Aspen.json, 16.9 KB

Fields

FieldType
CustomBiomeGeneratorobject
MapColorstring
Coversarray[15]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "SUM",
      "Noise": [
        {
          "Type": "MIN",

          "Noise": [
            {
              "File": "Zones.Noise.Shared.Heightmaps.River"
            }
          ],
          "Formula": "INVERTED_RIDGED"
        },
        {
          "Type": "MIN",

          "Noise": [
            {
              "File": "Zones.Noise.Shared.Heightmaps.Base"
            }
          ],

          "Normalize": [0.32, 0.55]
        }
      ],
      "Factors": [0.85, 0.15],
      "Threshold": [0.92, 1]
    },
    "BiomeMask": ["Forest_Aspen"],
    "Priority": 2
  },
  "MapColor": "#4e8015",
  "Covers": [
    {
      "Type": ["Plant_Flower_Flax_Blue"],
      "Density": 0.025,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Flowers.Flax_Blue_Sparse"
          }
        ],
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Flower_Common_Violet"],
      "Density": 0.0545,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Flowers.Flax_Blue_Dense"
          }
        ],
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Pebbles",
        "Soil_Gravel_Sand_White"
      ]
    },
    {
      "Type": ["Soil_Grass"],
      "Weight": [1],
      "Offset": -1,
      "Density": 1,
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Pebbles"]
    },
    {
      "Type": ["Soil_Pebbles"],
      "Weight": [1],
      "Offset": -1,
      "Density": 1,
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [1, 0]
      },
      "Parent": ["Soil_Grass", "Soil_Grass_Full", "Soil_Grass_Deep"]
    },
    {
      "Type": ["Soil_Pebbles"],
      "Weight": [1],
      "Offset": -1,
      "Density": 1,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Ground.Pebbles_River"
          }
        ],
        "Threshold": [0, 0.41]
      },
      "Parent": ["Soil_Gravel_Sand_White"]
    },
    {
      "$Comment": "This cover places bushes around Monuments/Ruins",
      "Type": ["Plant_Bush_Green"],
      "Weight": [100],
      "Density": 0.75,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Bush.Bush_Mixed"
          }
        ],
        "Threshold": [0.2, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Leaves",
        "Soil_Pathway",
        "Soil_Grass",
        "Soil_Grass_Full",
        "Soil_Grass_Deep",
        "Soil_Grass_Sunny"
      ]
    },
    {
      "Type": ["Rubble_Marble", "Rubble_Marble_Medium"],
      "Weight": [0.8, 0.2],
      "Density": 0.3,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Rubble.Mixed_River"
          }
        ],
        "Threshold": [0.84, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115, 116],
        "Values": [0, 1, 0]
      },
      "Parent": ["Soil_Pebbles", "Soil_Gravel_Sand_White"]
    },
    {
      "Type": [
        {
          "Block": "Rubble_Marble",
          "Fluid": "Water_Source"
        },
        {
          "Block": "Rubble_Marble_Medium",
          "Fluid": "Water_Source"
        }
      ],
      "Weight": [0.7, 0.3],
      "Density": 0.15,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Rubble.Marble_River"
          }
        ],
        "Threshold": [0, 0.4]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [1, 0]
      },
      "Parent": ["Soil_Pebbles", "Soil_Gravel_Sand_White"]
    },
    {
      "Type": ["Rubble_Marble", "Rubble_Marble_Medium"],
      "Weight": [0.7, 0.3],
      "Density": 0.15,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Rubble.Marble_River"
          }
        ],
        "Threshold": [0, 0.4]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Pebbles", "Soil_Gravel_Sand_White"]
    },
    {
      "Type": ["Plant_Fern_Winter", "Plant_Grass_Sharp"],
      "Weight": [0.4, 0.6],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Sharp_Tall"
          }
        ],
        "Threshold": [0.35, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Deep"]
    },
    {
      "Type": [
        {
          "Block": "Plant_Reeds_Marsh",
          "Fluid": "Water_Source"
        }
      ],
      "Weight": [1],
      "Density": 0.3,
      "HeightThreshold": {
        "Positions": [113, 114, 115],
        "Values": [0, 1, 0]
      },
      "Parent": ["Soil_Mud"]
    },
    {
      "Type": ["Plant_Reeds_Marsh"],
      "Weight": [1],
      "Density": 0.3,
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Mud"]
    },
    {
      "Type": ["Plant_Fern_Winter"],
      "Weight": [100],
      "Density": 0.03,
      "HeightThreshold": {
        "Positions": [114, 115, 116],
        "Values": [0, 1, 0]
      },
      "Parent": ["Soil_Grass", "Soil_Grass_Full", "Soil_Grass_Deep"]
    },
    {
      "Type": [
        "Plant_Grass_Sharp_Short",
        "Plant_Grass_Lush_Short",
        "Plant_Grass_Lush",
        "Plant_Grass_Sharp"
      ],
      "Weight": [0.25, 0.25, 0.25, 0.25],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Mixed_Autumn"
          }
        ],
        "Threshold": [0.5, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass"]
    },
    {
      "Type": ["Plant_Grass_Sharp_Short"],
      "Weight": [1],
      "Density": 0.4,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Lush_Birch"
          }
        ],
        "Threshold": [0.54, 0.65]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass"]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": ["Rock_Formations.Rocks.Chalk.Small.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier2.PrefabPatterns.River_Rocks"
        }
      },
      {
        "Weight": [70, 15, 15],
        "Prefab": [
          "Monuments.Incidental.Quartzite.Ruins.*",
          "Monuments.Incidental.Grasslands.Hunting.Cabins.*",
          "Monuments.Incidental.Grasslands.Hunting.Camps.*"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Tier2.PrefabPatterns.Monuments_Incidental"
        }
      },
      {
        "Weight": [50, 50],
        "Prefab": [
          "Monuments.Encounter.Zone1.Tier1.Outpost.*",
          "Monuments.Encounter.Zone1.Tier2.Outpost.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Encounter"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Stone",
    "Dynamic": [
      {
        "Entries": [
          {
            "$Comment": "This layer places Gravel around Monuments/Ruins",
            "Blocks": ["Soil_Gravel"],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone1.Covers.Bush.Bush_Mixed"
                }
              ],
              "Threshold": [0.2, 1]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Gravel_Sand_White",
                "Repeat": [4, 6],
                "RepeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "SUM",
                "Noise": [
                  {
                    "Type": "MIN",

                    "Noise": [
                      {
                        "File": "Zones.Noise.Shared.Heightmaps.River"
                      }
                    ],

                    "Formula": "INVERTED_RIDGED_SQRT",

                    "Normalize": [0.5876, 0.9999]
                  },
                  {
                    "Type": "MIN",

                    "Noise": [
                      {
                        "File": "Zones.Noise.Shared.Heightmaps.Base"
                      }
                    ],

                    "Normalize": [0.32, 0.55]
                  }
                ],
                "Factors": [0.85, 0.15]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-River-Noise",
                    "NoiseType": "SIMPLEX",
                    "Octaves": 3,
                    "Persistence": 0.6,
                    "Scale": 0.006,
                    "Amplitude": 5
                  }
                ]
              },
              "Threshold": [0.675, 1]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Pebbles",
                "Repeat": [4, 6],
                "RepeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ],
            "NoiseMask": {
              "Seed": "Grasslands-Layers-Pebbles",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Formula": "NORMAL",
              "Octaves": 5,
              "Persistence": 0.5,
              "Scale": 0.06,
              "Threshold": [0, 0.31]
            }
          },
          {
            "Blocks": ["Soil_Mud"],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone1.Covers.Ground.Pebbles_Gravel_Lake"
                }
              ],
              "Threshold": [0, 0.31]
            }
          },
          {
            "Blocks": ["Soil_Pathway"],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Seed": "Grasslands-Tint-Forest",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 4,
                  "Persistence": 0.5,
                  "Scale": 0.07
                },
                {
                  "Seed": "Grasslands-Layer-Forest-Patches",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "RIDGED_SQRT",
                  "Octaves": 2,
                  "Persistence": 0.3,
                  "Scale": 0.02
                }
              ],
              "Factors": [0.7, 0.3],
              "Threshold": [0, 0.28]
            }
          },
          {
            "Blocks": ["Soil_Dirt"],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Seed": "Grasslands-Tint-Forest",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 5,
                  "Persistence": 0.6,
                  "Scale": 0.07
                },
                {
                  "Seed": "Grasslands-Layer-Forest-Patches",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "RIDGED_SQRT",
                  "Octaves": 4,
                  "Persistence": 0.4,
                  "Scale": 0.02
                }
              ],
              "Factors": [0.7, 0.3],
              "Threshold": [0, 0.31]
            }
          },
          {
            "Blocks": ["Soil_Grass_Deep"],
            "NoiseMask": {
              "Seed": "Grasslands-Layers-Grass",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Formula": "NORMAL",
              "Octaves": 3,
              "Persistence": 0.5,
              "Scale": 0.06,
              "Threshold": [0, 0.35]
            }
          },
          {
            "Blocks": ["Soil_Grass"]
          }
        ]
      },
      {
        "Entries": [
          {
            "Blocks": [
              {
                "Type": "Soil_Dirt",
                "Repeat": [3, 5],
                "RepeatNoise": {
                  "Seed": "Grasslands-Layers-Ground",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 3,
                  "Persistence": 0.5,
                  "Scale": 0.08
                }
              }
            ],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Seed": "Grasslands-River-Noise",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "INVERTED_RIDGED_SQRT",
                  "Octaves": 3,
                  "Persistence": 0.35,
                  "Scale": 0.004
                },
                {
                  "File": "Zones.Noise.Shared.Heightmaps.Base"
                }
              ],
              "Factors": [0.9, 0.1],
              "Threshold": [0, 0.877]
            }
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone1.Static"
      },
      {
        "File": "Zones.Layers.Zone1.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone1.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone1.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T2"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [106, 109, 111, 114, 115, 116, 118],
    "Values": [1, 0.95, 0.82, 0.675, 0.6, 0.5, 0]
  },
  "HeightmapNoise": {
    "Type": "DISTORTED",
    "Noise": {
      "Type": "SUM",
      "Noise": [
        {
          "Type": "MIN",

          "Noise": [
            {
              "File": "Zones.Noise.Shared.Heightmaps.River"
            }
          ],

          "Formula": "INVERTED_RIDGED_SQRT",

          "Normalize": [0.5876, 0.9999]
        },
        {
          "Type": "MIN",

          "Noise": [
            {
              "File": "Zones.Noise.Shared.Heightmaps.Base"
            }
          ],

          "Normalize": [0.32, 0.55]
        }
      ],
      "Factors": [0.85, 0.15]
    },
    "Randomizer": {
      "Generators": [
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "SIMPLEX",
          "Octaves": 3,
          "Persistence": 0.6,
          "Scale": 0.006,
          "Amplitude": 15
        }
      ]
    }
  },
  "Tint": {
    "Default": {
      "Colors": ["0xe0962e", "0x55881a"],
      "Weights": [30, 70],
      "Noise": {
        "Type": "SUM",
        "Noise": [
          {
            "Seed": "Grasslands-Tint-Forest",
            "NoiseType": "OLD_SIMPLEX",
            "FractalMode": "OLDSCHOOL",
            "Octaves": 4,
            "Persistence": 0.5,
            "Scale": 0.07
          },
          {
            "Seed": "Grasslands-Layer-Forest-Patches",
            "NoiseType": "OLD_SIMPLEX",
            "FractalMode": "OLDSCHOOL",
            "Formula": "RIDGED_SQRT",
            "Octaves": 2,
            "Persistence": 0.3,
            "Scale": 0.02
          }
        ],
        "Factors": [0.8, 0.2]
      }
    }
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone1_Forests"]
    },
    "Entries": [
      {
        "Names": ["Env_Zone1_Encounters"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone1.NoiseMasks.Faction_Undead_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}