Zombie
Server/Models/Undead/Zombie.json, 20.1 KB
Fields
| Field | Type |
|---|---|
Parent | string |
Model | string |
Texture | string |
EyeHeight | number |
CrouchOffset | number |
HitBox | object |
DefaultAttachments | array[2] |
AnimationSets | object |
RandomAttachmentSets | object |
Icon | string |
Source
{
"Parent": "Player",
"Model": "NPC/Undead/Zombie/Models/Model.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Zombie.png",
"EyeHeight": 1.45,
"CrouchOffset": -0.25,
"HitBox": {
"Max": {
"X": 0.3,
"Y": 1.8,
"Z": 0.3
},
"Min": {
"X": -0.3,
"Y": 0,
"Z": -0.3
}
},
"DefaultAttachments": [
{
"Model": "NPC/Undead/Zombie/Models/Attachments/Head/Eyes.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Head/Eyes_Blue.png"
},
{
"Model": "Characters/Body_Attachments/Ears/Ears1.blockymodel",
"Texture": "Characters/Body_Attachments/Ears/Ears1_Textures/Zombie.png"
}
],
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Idle.blockyanim",
"BlendingDuration": 0.2,
"Speed": 0.5
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Walk.blockyanim",
"Speed": 0.85
},
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Walk2.blockyanim",
"Speed": 0.85
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Walk_Backward.blockyanim",
"Speed": 1.1
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Run.blockyanim",
"SoundEventId": "SFX_Zombie_Pursuit",
"Speed": 0.8
},
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Run2.blockyanim",
"SoundEventId": "SFX_Zombie_Pursuit",
"Speed": 0.8
},
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Run3.blockyanim",
"SoundEventId": "SFX_Zombie_Pursuit",
"Speed": 0.8
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.5
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
},
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Jump_Far2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Fall2.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Alerted.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Zombie_Alerted"
},
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Alerted2.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Zombie_Alerted"
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Fly/Fly_Idle.blockyanim",
"Speed": 1
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Fly/Fly.blockyanim",
"Speed": 1
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Fly/Fly_Backward.blockyanim",
"Speed": 1
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Fly/Fly_Fast.blockyanim",
"Speed": 1
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Swim/Swim_Idle.blockyanim"
}
]
},
"Swim": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Swim/Swim.blockyanim",
"Speed": 0.6
}
]
},
"SwimBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Swim/Swim_Backward.blockyanim",
"Speed": 1
}
]
},
"SwimFast": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Swim/Swim_Fast.blockyanim",
"Speed": 0.6
}
]
},
"SwimJump": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Swim/Swim_Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"SwimFloat": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Swim/Swim_Float.blockyanim"
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Swim/Swim_Sink.blockyanim"
}
]
},
"SwimDive": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Swim/Swim_Dive.blockyanim",
"Speed": 0.6
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Swim/Swim_Dive_Backward.blockyanim",
"Speed": 1
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Swim/Swim_Dive_Fast.blockyanim",
"Speed": 0.6
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Idle.blockyanim",
"Speed": 0.3
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Walk.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.7
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Run.blockyanim",
"Speed": 0.6
}
]
},
"ClimbIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Climb/Climb_Idle.blockyanim",
"Speed": 0.5
}
]
},
"ClimbUp": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Climb/Climb_Up.blockyanim"
}
]
},
"ClimbDown": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Climb/Climb_Down.blockyanim"
}
]
},
"ClimbLeft": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Climb/Climb_Left.blockyanim"
}
]
},
"ClimbRight": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Climb/Climb_Right.blockyanim"
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Zombie_Hurt"
},
{
"Animation": "NPC/Undead/Zombie/Animations/Damage/Hurt2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Zombie_Hurt"
},
{
"Animation": "NPC/Undead/Zombie/Animations/Damage/Hurt3.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Zombie_Hurt"
},
{
"Animation": "NPC/Undead/Zombie/Animations/Damage/Hurt4.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Zombie_Hurt"
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Damage/Death.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Zombie_Death"
},
{
"Animation": "NPC/Undead/Zombie/Animations/Damage/Death2.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Zombie_Death"
},
{
"Animation": "NPC/Undead/Zombie/Animations/Damage/Death3.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Zombie_Death"
}
]
},
"Spawn": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Spawn.blockyanim",
"BlendingDuration": 0,
"Looping": false,
"SoundEventId": "SFX_Zombie_Spawn"
},
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Spawn2.blockyanim",
"BlendingDuration": 0,
"Looping": false,
"SoundEventId": "SFX_Zombie_Spawn"
},
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Spawn3.blockyanim",
"BlendingDuration": 0,
"Looping": false,
"SoundEventId": "SFX_Zombie_Spawn"
}
]
},
"Despawn": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Despawn.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Zombie_Despawn"
},
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Despawn2.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Zombie_Despawn"
}
]
},
"IdlePassive": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Flavor/Lean_Left.blockyanim",
"Weight": 5
},
{
"Animation": "NPC/Undead/Zombie/Animations/Flavor/Lean_Right.blockyanim",
"Weight": 5
},
{
"Animation": "NPC/Undead/Zombie/Animations/Flavor/Neck_Crack.blockyanim",
"Weight": 2
},
{
"Animation": "NPC/Undead/Zombie/Animations/Flavor/Scratch_Back.blockyanim",
"Weight": 1
},
{
"Animation": "NPC/Undead/Zombie/Animations/Flavor/Scratch_Head.blockyanim",
"Weight": 3
}
],
"NextAnimationDelay": {
"Max": 15,
"Min": 5
}
},
"Search": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Flavor/Search.blockyanim"
},
{
"Animation": "NPC/Undead/Zombie/Animations/Flavor/Search2.blockyanim"
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Idle.blockyanim",
"Speed": 0.3
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Idle.blockyanim",
"Looping": false,
"Speed": 0.5
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie/Animations/Default/Idle.blockyanim",
"Looping": false,
"Speed": 1
}
]
}
},
"RandomAttachmentSets": {
"Head": {
"Maid_Cap": {
"Model": "Cosmetics/Head/MaidCap.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Head/MaidCap_Texture.png",
"Weight": 0.5
},
"Monk_Cap": {
"Model": "Cosmetics/Head/Hood.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Head/Hood_Texture/Monk_Cap.png",
"Weight": 0.5
},
"null": {},
"Goatee_Black": {
"Model": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Goatee.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Goatee_Black.png",
"Weight": 0.5
},
"Bangs_Long_Black": {
"Model": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Bangs_Long.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Bangs_Long_Black.png",
"Weight": 0.5
},
"Head_Bandage_Heavy_Black": {
"Model": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Head_Bandage.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Heavy_Bandage_Black.png"
},
"Head_Bandage_Light_Black": {
"Model": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Head_Bandage.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Light_Bandage_Black.png"
},
"Long_Oily_Blond": {
"Model": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Long_Oily.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Long_Oily_Blond.png"
}
},
"Chest": {
"Tunic": {
"Model": "Cosmetics/Overtops/Tunic.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Tunic_Textures/Ragged_Apprentice_Tunic.png"
},
"Maid_Dress": {
"Model": "Cosmetics/Overtops/Dress_Long_Sleeve_Asymetrical.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Dress_Long_Sleeve_Asymetrical_Texture/Maid_Dress.png"
},
"Monk_Robe": {
"Model": "Cosmetics/Overtops/LongDress_Long_Sleeve.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/LongDress_Long_Sleeve_Texture/Monk_Robe.png"
},
"Tramp_Tunic": {
"Model": "Cosmetics/Overtops/Overtops_Short_Sleeve_Asymetrical.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Overtop_Short_Sleeve_Textures/Tramp_Tunic.png"
},
"Tramp_Dress": {
"Model": "Cosmetics/Overtops/Dress.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Dress_Textures/Tramp_Dress.png"
},
"Torn_Top": {
"Model": "Cosmetics/Undertops/Top.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Top_Textures/Torn_Top.png"
},
"Ragged_TrenchCoat": {
"Model": "Cosmetics/Overtops/TrenchCoat_Asymetrical.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/TrenchCoat_Asymetrical_Textures/Ragged_TrenchCoat.png"
},
"Villager_Dress_01": {
"Model": "Cosmetics/Overtops/Dress_Long_Sleeve_Asymetrical.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Dress_Long_Sleeve_Asymetrical_Texture/Villager_Dress_Greyscale.png",
"Weight": 0.25,
"GradientSet": "Rotten_Fabric",
"GradientId": "Blue"
},
"Villager_Dress_02": {
"Model": "Cosmetics/Overtops/Dress_Long_Sleeve_Asymetrical.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Dress_Long_Sleeve_Asymetrical_Texture/Villager_Dress_Greyscale.png",
"GradientSet": "Rotten_Fabric",
"GradientId": "Brown",
"Weight": 0.25
},
"Villager_Dress_03": {
"Model": "Cosmetics/Overtops/Dress_Long_Sleeve_Asymetrical.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Dress_Long_Sleeve_Asymetrical_Texture/Villager_Dress_Greyscale.png",
"GradientSet": "Rotten_Fabric",
"GradientId": "Yellow",
"Weight": 0.25
},
"Blouse_01": {
"Model": "Cosmetics/Overtops/Dress_Long_Sleeve_Asymetrical.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Dress_Long_Sleeve_Asymetrical_Texture/Blouse_Greyscale.png",
"GradientSet": "Rotten_Fabric",
"GradientId": "Blue",
"Weight": 0.25
},
"Blouse_02": {
"Model": "Cosmetics/Overtops/Dress_Long_Sleeve_Asymetrical.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Dress_Long_Sleeve_Asymetrical_Texture/Blouse_Greyscale.png",
"GradientSet": "Rotten_Fabric",
"GradientId": "Brown",
"Weight": 0.25
},
"Blouse_03": {
"Model": "Cosmetics/Overtops/Dress_Long_Sleeve_Asymetrical.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Dress_Long_Sleeve_Asymetrical_Texture/Blouse_Greyscale.png",
"GradientSet": "Rotten_Fabric",
"GradientId": "Yellow",
"Weight": 0.25
},
"Dress_01": {
"Model": "Cosmetics/Overtops/Dress.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Dress_Textures/Ragged_Dress_Greyscale.png",
"GradientSet": "Rotten_Fabric",
"GradientId": "Blue",
"Weight": 0.25
},
"Dress_02": {
"Model": "Cosmetics/Overtops/Dress.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Dress_Textures/Ragged_Dress_Greyscale.png",
"GradientSet": "Rotten_Fabric",
"GradientId": "Brown",
"Weight": 0.25
},
"Dress_03": {
"Model": "Cosmetics/Overtops/Dress.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/Dress_Textures/Ragged_Dress_Greyscale.png",
"GradientSet": "Rotten_Fabric",
"GradientId": "Yellow",
"Weight": 0.25
},
"Villager_Shirt_01": {
"Model": "Cosmetics/Overtops/SleevedDresswJersey.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/SleevedDresswJersey_Textures/Villager_Ragged_Shirt_Greyscale.png",
"GradientSet": "Rotten_Fabric",
"GradientId": "Blue",
"Weight": 0.25
},
"Villager_Shirt_02": {
"Model": "Cosmetics/Overtops/SleevedDresswJersey.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/SleevedDresswJersey_Textures/Villager_Ragged_Shirt_Greyscale.png",
"GradientSet": "Rotten_Fabric",
"GradientId": "Brown",
"Weight": 0.25
},
"Villager_Shirt_03": {
"Model": "Cosmetics/Overtops/SleevedDresswJersey.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Chest/SleevedDresswJersey_Textures/Villager_Ragged_Shirt_Greyscale.png",
"GradientSet": "Rotten_Fabric",
"GradientId": "Yellow",
"Weight": 0.25
}
},
"Shoes": {
"null": {},
"Single_Sock": {
"Model": "Cosmetics/Shoes/Single_Sock.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Shoes/Single_Sock_Texture.png",
"Weight": 0.5
},
"Single_Boot": {
"Model": "Cosmetics/Shoes/Single_Boot.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Shoes/Boots_Leather_Textures/Worned_Boot.png",
"Weight": 0.5
}
},
"Legs": {
"null": {},
"Brown_Trousers": {
"Model": "Cosmetics/Pants/Pants_Asymetrical.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Legs/Pants_Asymetrical_Textures/Brown_Trousers.png",
"Weight": 0.5
},
"Dark_Trousers": {
"Model": "Cosmetics/Pants/Pants_Asymetrical.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Legs/Pants_Asymetrical_Textures/Dark_Trousers.png",
"Weight": 0.5
},
"Brown_Short": {
"Model": "Cosmetics/Pants/Shorty_Slim.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Legs/Shorty_Slim_Textures/Brown_Short.png"
}
}
},
"Icon": "Icons/ModelsGenerated/Zombie.png"
}