Skeleton_Burnt_Praetorian
Server/Models/Undead/Skeleton_Burnt_Praetorian.json, 10.1 KB
Fields
| Field | Type |
|---|---|
Parent | string |
Model | string |
DefaultAttachments | array[5] |
Texture | string |
AnimationSets | object |
HitBox | object |
EyeHeight | number |
MinScale | number |
MaxScale | number |
Icon | string |
Source
{
"Parent": "Player",
"Model": "NPC/Undead/Skeleton_Giant/Models/Model.blockymodel",
"DefaultAttachments": [
{
"Model": "NPC/Undead/Skeleton_Giant/Models/Attachments/Praetorian/Chest.blockymodel",
"Texture": "NPC/Undead/Skeleton_Giant/Models/Attachments/Praetorian/Chest_Texture.png"
},
{
"Model": "NPC/Undead/Skeleton_Giant/Models/Attachments/Praetorian/Legs.blockymodel",
"Texture": "NPC/Undead/Skeleton_Giant/Models/Attachments/Praetorian/Legs_Texture.png"
},
{
"Model": "NPC/Undead/Skeleton/Models/Attachments/Cosmetics/Head/Eyes/Eyes.blockymodel",
"Texture": "NPC/Undead/Skeleton/Models/Attachments/Cosmetics/Head/Eyes/Eyes_Blue.png"
},
{
"Model": "NPC/Undead/Skeleton_Giant/Models/Attachments/Praetorian/Head.blockymodel",
"Texture": "NPC/Undead/Skeleton_Giant/Models/Attachments/Praetorian/Head_Texture.png"
},
{
"Model": "NPC/Undead/Skeleton_Giant/Models/Attachments/Praetorian/Hands.blockymodel",
"Texture": "NPC/Undead/Skeleton_Giant/Models/Attachments/Praetorian/Hands_Texture.png"
}
],
"Texture": "NPC/Undead/Skeleton_Giant/Models/Burnt.png",
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Idle.blockyanim"
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Walk.blockyanim",
"Speed": 0.5,
"SoundEventId": "SFX_Skeleton_Praetorian_Walk"
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Walk_Backward.blockyanim"
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Run.blockyanim",
"SoundEventId": "SFX_Skeleton_Praetorian_Run"
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.5
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
},
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Jump_Far2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Fall2.blockyanim",
"BlendingDuration": 0.4
}
]
},
"FallFar": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Fall_Far.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Alerted.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Skeleton_Praetorian_Alerted"
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Fly/Fly_Idle.blockyanim"
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Fly/Fly.blockyanim"
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Fly/Fly_Backward.blockyanim"
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Fly/Fly_Fast.blockyanim"
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Swim/Swim_Idle.blockyanim"
}
]
},
"Swim": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Swim/Swim.blockyanim",
"Speed": 0.6
}
]
},
"SwimBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Swim/Swim_Backward.blockyanim"
}
]
},
"SwimFast": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Swim/Swim_Fast.blockyanim",
"Speed": 0.6
}
]
},
"SwimJump": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Swim/Swim_Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"SwimFloat": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Swim/Swim_Float.blockyanim"
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Swim/Swim_Sink.blockyanim"
}
]
},
"SwimDive": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Swim/Swim.blockyanim",
"Speed": 0.6
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Swim/Swim_Backward.blockyanim"
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Swim/Swim_Dive_Fast.blockyanim",
"Speed": 0.6
},
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Swim/Swim_Dive_Fast2.blockyanim",
"Speed": 0.6
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Idle.blockyanim",
"Speed": 0.3
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Walk.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.6
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Run.blockyanim",
"Speed": 0.6
}
]
},
"ClimbIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Climb/Climb_Idle.blockyanim",
"Speed": 0.5
}
]
},
"ClimbUp": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Climb/Climb_Up.blockyanim"
}
]
},
"ClimbDown": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Climb/Climb_Down.blockyanim"
}
]
},
"ClimbLeft": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Climb/Climb_Left.blockyanim"
}
]
},
"ClimbRight": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Climb/Climb_Right.blockyanim"
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Skeleton_Praetorian_Hurt"
},
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Damage/Hurt2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Skeleton_Praetorian_Hurt"
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Damage/Death.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Skeleton_Praetorian_Death_1"
},
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Damage/Death2.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Skeleton_Praetorian_Death_2"
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Laydown.blockyanim",
"Looping": false
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Sleep.blockyanim"
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton_Giant/Animations/Default/Wake.blockyanim",
"Looping": false
}
]
}
},
"HitBox": {
"Min": {
"X": -0.6,
"Y": 0,
"Z": -0.6
},
"Max": {
"X": 0.6,
"Y": 2.3,
"Z": 0.6
}
},
"EyeHeight": 1.9,
"MinScale": 1.45,
"MaxScale": 1.45,
"Icon": "Icons/ModelsGenerated/Skeleton_Burnt_Praetorian.png"
}