Goat_Kid
Server/Models/Livestock/Goat_Kid.json, 8.0 KB
Fields
| Field | Type |
|---|---|
Model | string |
Texture | string |
EyeHeight | number |
CrouchOffset | number |
HitBox | object |
Camera | object |
AnimationSets | object |
Icon | string |
Source
{
"Model": "NPC/Livestock/Goat_Kid/Models/Model.blockymodel",
"Texture": "NPC/Livestock/Goat_Kid/Models/Texture.png",
"EyeHeight": 0.8,
"CrouchOffset": -0.2,
"HitBox": {
"Max": {
"X": 0.35,
"Y": 1,
"Z": 0.35
},
"Min": {
"X": -0.35,
"Y": 0,
"Z": -0.35
}
},
"Camera": {
"Pitch": {
"AngleRange": {
"Max": 45,
"Min": -45
},
"TargetNodes": [
"Head"
]
},
"Yaw": {
"AngleRange": {
"Max": 45,
"Min": -45
},
"TargetNodes": [
"Head"
]
},
"PositionOffset": {
"X": 0.5,
"Y": 0.2,
"Z": 2
}
},
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Idle.blockyanim"
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Walk.blockyanim"
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Walk_Backward.blockyanim"
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Run.blockyanim"
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Crouch.blockyanim"
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.1
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.1
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Jump.blockyanim",
"Looping": false,
"BlendingDuration": 0.1
}
]
},
"JumpFar": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4,
"Looping": true
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Alerted.blockyanim",
"Looping": false
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
},
{
"Looping": false,
"Animation": "NPC/Livestock/Goat_Kid/Animations/Damage/Hurt2.blockyanim",
"BlendingDuration": 0.1
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Damage/Death.blockyanim",
"Looping": false
}
]
},
"Spawn": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Spawn.blockyanim",
"BlendingDuration": 0,
"Looping": false
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Laydown.blockyanim",
"Looping": false
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Sleep.blockyanim"
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Wake.blockyanim",
"Looping": false
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Fly/Fly_Idle.blockyanim"
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Fly/Fly.blockyanim"
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Fly/Fly_Backward.blockyanim"
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Fly/Fly_Fast.blockyanim"
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Swim/Swim_Idle.blockyanim"
}
]
},
"Swim": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Swim/Swim.blockyanim"
}
]
},
"SwimBackward": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Swim/Swim_Backward.blockyanim"
}
]
},
"SwimFast": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Swim/Swim_Fast.blockyanim"
}
]
},
"SwimFloat": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Swim/Swim_Float.blockyanim"
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Swim/Swim_Sink.blockyanim"
}
]
},
"SwimJump": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Swim/Swim_Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
}
]
},
"SwimDive": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Swim/Swim.blockyanim"
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Swim/Swim_Fast.blockyanim"
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Swim/Swim_Backward.blockyanim"
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Idle.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Walk.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.6
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Default/Run.blockyanim",
"Speed": 0.6
}
]
},
"Eat": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Flavor/Eat.blockyanim"
}
]
},
"Curious": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Flavor/Curious.blockyanim"
}
]
},
"Shake": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Flavor/Eat.blockyanim",
"Looping": false
}
]
},
"Search": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Flavor/Search.blockyanim"
}
]
},
"Chew": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Flavor/Chew.blockyanim"
}
]
},
"GreetAnimation": {
"Animations": [
{
"Animation": "NPC/Livestock/Goat_Kid/Animations/Flavor/Baa.blockyanim",
"Looping": false
}
]
}
},
"Icon": "Icons/ModelsGenerated/Goat_Kid.png"
}