Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.8 / Audio / SoundEvents / Environments / Emitters / Rain / SFX_Emit_Raindrops_Glass.json

SFX_Emit_Raindrops_Glass

Server/Audio/SoundEvents/Environments/Emitters/Rain/SFX_Emit_Raindrops_Glass.json, 881 B

Fields

FieldType
AudioCategorystring
Layersarray[1]
PreventSoundInterruptionboolean
Volumenumber
MaxInstancenumber
Parentstring
SpatialBlendnumber

Source

{
  "AudioCategory": "AudioCat_Ambient",
  "Layers": [
    {
      "Files": [
        "Sounds/Environments/Emitters/Rain/Emit_Raindrops_Glass_Loop_01.ogg",
        "Sounds/Environments/Emitters/Rain/Emit_Raindrops_Glass_Loop_02.ogg",
        "Sounds/Environments/Emitters/Rain/Emit_Raindrops_Glass_Loop_03.ogg",
        "Sounds/Environments/Emitters/Rain/Emit_Raindrops_Glass_Loop_04.ogg",
        "Sounds/Environments/Emitters/Rain/Emit_Raindrops_Glass_Loop_05.ogg",
        "Sounds/Environments/Emitters/Rain/Emit_Raindrops_Glass_Loop_06.ogg"
      ],
      "RandomSettings": {
        "MinVolume": -4,
        "MinPitch": -2,
        "MaxPitch": 2,
        "MaxStartOffset": 3
      },
      "Probability": 100,
      "Looping": true
    }
  ],
  "PreventSoundInterruption": false,
  "Volume": 0.0,
  "MaxInstance": 10,
  "Parent": "SFX_Attn_VeryQuiet",
  "SpatialBlend": 0.5
}