Versions / 0.6.0-pre.8.1 / World / Default / Zones / Zone1_Tier3 / PrefabPatterns / Forest_Moss_Oak_Stumps.json
Forest_Moss_Oak_Stumps
Server/World/Default/Zones/Zone1_Tier3/PrefabPatterns/Forest_Moss_Oak_Stumps.json, 950 B
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
Parent | array[6] |
Source
{
"GridGenerator": {
"Seed": "Grasslands-Pattern-Forest-Moss-Oak",
"Density": [0, 0.9],
"Scale": 0.045,
"Jitter": 0.65
},
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
}
],
"Density": [0, 1]
},
{
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
}
],
"DistanceRange": [3, 4],
"Density": 0.65
}
],
"Factors": [0.25, 0.75],
"Threshold": [0.25, 0.4]
},
"HeightThreshold": {
"Positions": [113, 114],
"Values": [0, 1]
},
"Mask": {
"File": "Zones.Masks.Shared.Trees"
},
"Parent": [
"Soil_Grass_Full",
"Soil_Grass",
"Soil_Grass_Deep",
"Soil_Leaves",
"Soil_Pathway",
"Soil_Dirt"
]
}