Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.8.1 / World / Default / Zones / Zone1_Tier3 / PrefabPatterns / Forest_Moss_Oak_Small.json

Forest_Moss_Oak_Small

Server/World/Default/Zones/Zone1_Tier3/PrefabPatterns/Forest_Moss_Oak_Small.json, 1.1 KB

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject

Source

{
  "GridGenerator": {
    "Seed": "Grasslands-Pattern-Forest-Moss-Beech",
    "Density": [0, 1],
    "Scale": 0.065,
    "Jitter": 0.65
  },
  "NoiseMask": {
    "Type": "MAX",
    "Noise": [
      {
      "Type": "MIN",
      "Noise": [
        {
          "File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
        }
      ],
        "Density": [0, 1],
        "Normalize": 0.57
      },
      {
        "Seed": "Grasslands-River-Noise-2",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED_RIDGED_SQRT",
        "Octaves": 3,
        "Persistence": 0.3,
        "Scale": 0.01,
        "Normalize": 0.92
      },
      {
        "Seed": "Grasslands-Pattern-Forest-Moss-Oak",
        "NoiseType": "CELL",
        "Formula": "INVERTED",

        "CellMode": "DISTANCE",
        "Density": [0, 1],
        "Scale": 0.045,
        "Jitter": 0.65,
        "Normalize": 0.45
      }
    ],
    "Threshold": [0, 0.9]
  },
  "HeightThreshold": {
    "Positions": [113, 114, 130, 145],
    "Values": [0, 1, 1, 0]
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  }
}