Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.8.1 / Models / Swimming_Beast / Snapjaw.json

Snapjaw

Server/Models/Swimming_Beast/Snapjaw.json, 5.3 KB

Fields

FieldType
Parentstring
Modelstring
Texturestring
EyeHeightnumber
HitBoxobject
Cameraobject
AnimationSetsobject
Iconstring

Source

{
  "Parent": "Bluegill",
  "Model": "NPC/Swimming_Beast/Snapjaw/Models/Model.blockymodel",
  "Texture": "NPC/Swimming_Beast/Snapjaw/Models/Texture.png",
  "EyeHeight": 0.8,
  "HitBox": {
    "Max": {
      "X": 1.5,
      "Y": 1.5,
      "Z": 1.5
    },
    "Min": {
      "X": -1.5,
      "Y": 0,
      "Z": -1.5
    }
  },
  "Camera": {
    "Pitch": {
      "AngleRange": {
        "Max": 0,
        "Min": -30
      },
      "TargetNodes": [
        "Head"
      ]
    },
    "Yaw": {
      "AngleRange": {
        "Max": 15,
        "Min": -15
      },
      "TargetNodes": [
        "Head"
      ]
    }
  },
  "AnimationSets": {
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Default/Spawn.blockyanim",
          "Looping": false
        }
      ]
    },
    "FlyIdle": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Idle.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "Fly": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "FlyBackward": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Backward.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "FlyFast": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Fast.blockyanim",
          "Speed": 1
        }
      ]
    },
    "SwimIdle": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Idle.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "Swim": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "SwimBackward": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Backward.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "SwimFast": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Fast.blockyanim",
          "Speed": 1
        }
      ]
    },
    "SwimJump": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Jump.blockyanim"
        }
      ]
    },
    "SwimFloat": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim.blockyanim"
        }
      ]
    },
    "SwimSink": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Idle.blockyanim"
        }
      ]
    },
    "SwimDive": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "SwimDiveBackward": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Backward.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "SwimDiveFast": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Fast.blockyanim",
          "Speed": 1
        }
      ]
    },
    "FluidIdle": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Idle.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "FluidWalk": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "FluidWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Backward.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "FluidRun": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Fast.blockyanim",
          "Speed": 1
        }
      ]
    },
    "Laydown": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Idle.blockyanim",
          "Looping": false
        }
      ]
    },
    "Sleep": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Swim/Swim_Idle.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "Wake": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Default/Spawn.blockyanim",
          "Looping": false
        }
      ]
    },
    "Spawn": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Default/Spawn.blockyanim",
          "BlendingDuration": 0,
          "Looping": false
        }
      ]
    },
    "HurtSwim": {
      "Animations": [
        {
          "Looping": false,
          "BlendingDuration": 0.1,
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Damage/Hurt_Swim.blockyanim"
        }
      ]
    },
    "DeathSwim": {
      "Animations": [
        {
          "Animation": "NPC/Swimming_Beast/Snapjaw/Animations/Damage/Death_Swim.blockyanim",
          "Looping": false
        }
      ]
    }
  },
  "Icon": "Icons/ModelsGenerated/Snapjaw.png"
}