Versions / 0.6.0-pre.8.1 / Audio / SoundEvents / SFX / Weapons / Sword / SFX_Sword_T1_Shove_Local.json
SFX_Sword_T1_Shove_Local
Server/Audio/SoundEvents/SFX/Weapons/Sword/SFX_Sword_T1_Shove_Local.json, 951 B
Fields
| Field | Type |
|---|---|
Layers | array[2] |
Volume | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Mace/Mace_T1_Shove_Stereo_01.ogg",
"Sounds/Weapons/Mace/Mace_T1_Shove_Stereo_02.ogg",
"Sounds/Weapons/Mace/Mace_T1_Shove_Stereo_03.ogg"
],
"RandomSettings": {
"MinPitch": -2,
"MaxPitch": 1,
"MinVolume": -3
},
"StartDelay": 0,
"Volume": 4.0
},
{
"Files": [
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_01.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_02.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_03.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_04.ogg"
],
"RandomSettings": {
"MinVolume": -5,
"MinPitch": -2,
"MaxPitch": 5
},
"Volume": -14.0,
"StartDelay": 0.1
}
],
"Volume": 0,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_Sword"
}