CAE_Goblin_Duke_Phase_1
Server/NPC/Balancing/Intelligent/CAE_Goblin_Duke_Phase_1.json, 2.1 KB
Fields
| Field | Type |
|---|---|
Type | string |
TargetMemoryDuration | number |
CombatActionEvaluator | object |
Source
{
"Type": "CombatActionEvaluator",
"TargetMemoryDuration": 10,
"CombatActionEvaluator": {
"RunConditions": [
{
"Type": "TimeSinceLastUsed",
"Curve": {
"ResponseCurve": "Linear",
"XRange": [
0,
10
]
}
},
{
"Type": "Randomiser",
"MinValue": 0.9,
"MaxValue": 1
}
],
"MinRunUtility": 0.5,
"MinActionUtility": 0.01,
"AvailableActions": {
"SelectTarget": {
"Type": "SelectBasicAttackTarget",
"Description": "Select a target",
"Conditions": [
{
"Type": "TargetDistance",
"Curve": {
"ResponseCurve": "SimpleDescendingLogistic",
"XRange": [
0,
15
]
}
}
]
}
},
"ActionSets": {
"Default": {
"BasicAttacks": {
"Attacks": [
"Shield_Attack"
],
"InteractionVars": {
"Shield_Swing_Left_Effect": "Shield_Swing_Left_Effect",
"Shield_Swing_Left_Damage": {
"Interactions": [
{
"Parent": "Shield_Swing_Left_Damage",
"DamageCalculator": {
"Type": "Absolute",
"BaseDamage": {
"Physical": 0
}
},
"DamageEffects": {
"$Comment": "Higher knockback for the duke",
"Knockback": {
"Force": 5,
"RelativeX": 0,
"RelativeZ": -8,
"VelocityY": 4
},
"WorldSoundEventId": "SFX_Shield_T2_Impact"
}
}
]
}
},
"Randomise": false,
"MaxRange": 3,
"Timeout": 0.1,
"CooldownRange": [
0.001,
0.001
]
},
"Actions": [
"SelectTarget"
]
}
}
}
}