Eye_Void
Server/Models/Void/Eye_Void.json, 9.6 KB
Fields
| Field | Type |
|---|---|
Model | string |
Texture | string |
EyeHeight | number |
HitBox | object |
MinScale | number |
MaxScale | number |
Camera | object |
AnimationSets | object |
Particles | array[4] |
Icon | string |
Source
{
"Model": "NPC/Void/Eye_Void/Models/Model.blockymodel",
"Texture": "NPC/Void/Eye_Void/Models/Texture.png",
"EyeHeight": 0.7,
"HitBox": {
"Max": {
"X": 1.2,
"Y": 1.4,
"Z": 1.2
},
"Min": {
"X": -1.2,
"Y": 0,
"Z": -1.2
}
},
"MinScale": 1.4,
"MaxScale": 1.4,
"Camera": {
"Pitch": {
"AngleRange": {
"Max": 60,
"Min": -45
},
"TargetNodes": [
"Belly"
]
},
"Yaw": {
"AngleRange": {
"Max": 45,
"Min": -45
},
"TargetNodes": [
"Belly"
]
}
},
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Idle.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Eye_Void_Idle"
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Eye_Void_Fly_Movement"
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk2.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Eye_Void_Fly_Movement"
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk_Backward.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Eye_Void_Fly_Movement"
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Eye_Void_Fly_Movement"
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run2.blockyanim",
"SoundEventId": "SFX_Eye_Void_Fly_Movement"
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run3.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Eye_Void_Fly_Movement"
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Idle.blockyanim",
"BlendingDuration": 0.4
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk2.blockyanim",
"BlendingDuration": 0.4
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk_Backward.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Jump.blockyanim",
"Speed": 2
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Jump.blockyanim",
"Speed": 2
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Jump.blockyanim",
"Speed": 2
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Alerted.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Eye_Void_Alerted"
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Idle.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Eye_Void_Idle"
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Eye_Void_Fly_Movement"
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk2.blockyanim",
"BlendingDuration": 0.4
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk_Backward.blockyanim",
"BlendingDuration": 0.4
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Eye_Void_Fly_Movement"
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run2.blockyanim"
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run3.blockyanim",
"BlendingDuration": 0.4
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Idle.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Swim": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk2.blockyanim",
"BlendingDuration": 0.4
}
]
},
"SwimBackward": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk_Backward.blockyanim",
"BlendingDuration": 0.4
}
]
},
"SwimFast": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run2.blockyanim"
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run3.blockyanim",
"BlendingDuration": 0.4
}
]
},
"SwimJump": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Jump.blockyanim",
"Speed": 2
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Idle.blockyanim",
"BlendingDuration": 0.4
}
]
},
"SwimDive": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk2.blockyanim",
"BlendingDuration": 0.4
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk_Backward.blockyanim",
"BlendingDuration": 0.4
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run2.blockyanim"
},
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Run3.blockyanim",
"BlendingDuration": 0.4
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Idle.blockyanim",
"BlendingDuration": 0.4
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Walk_Backward.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Eye_Void_Hurt"
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Damage/Death.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Eye_Void_Death"
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Laydown.blockyanim",
"Looping": false
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Sleep.blockyanim",
"BlendingDuration": 0.2
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Wake.blockyanim",
"Looping": false
}
]
},
"Spawn": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Spawn.blockyanim",
"BlendingDuration": 0,
"Looping": false
}
]
},
"Despawn": {
"Animations": [
{
"Animation": "NPC/Void/Eye_Void/Animations/Default/Despawn.blockyanim",
"Looping": false
}
]
}
},
"Particles": [
{
"SystemId": "Eye_Void_Eye_Big",
"TargetNodeName": "Eye"
},
{
"SystemId": "Eye_Void_Eye",
"TargetNodeName": "L-Eye"
},
{
"SystemId": "Eye_Void_Eye",
"TargetNodeName": "R-Eye"
},
{
"RotationOffset": {
"Pitch": -90
},
"SystemId": "Eye_Void_Smoke_Green",
"TargetNodeName": "Head"
}
],
"Icon": "Icons/ModelsGenerated/Eye_Void.png"
}