Default
Server/Item/Animations/Default.json, 9.7 KB
Fields
| Field | Type |
|---|---|
Animations | object |
Camera | object |
WiggleWeights | object |
Source
{
"Animations": {
"Idle": {
"FirstPerson": "Characters/Animations/Default/Idle_FPS.blockyanim",
"Speed": 0.5,
"Looping": true
},
"Walk": {
"Speed": 1.0,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Walk_FPS.blockyanim"
},
"WalkBackward": {
"Speed": 1.0,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Walk_Backward_FPS.blockyanim"
},
"Run": {
"Speed": 0.9,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Run_FPS.blockyanim"
},
"RunBackward": {
"Speed": 0.9,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Run_Backward_FPS.blockyanim"
},
"Sprint": {
"Speed": 1.1,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Sprint_FPS.blockyanim"
},
"Crouch": {
"BlendingDuration": 0.1,
"Speed": 0.5,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Crouch_FPS.blockyanim"
},
"CrouchWalk": {
"BlendingDuration": 0.1,
"Speed": 0.8,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Crouch_Walk_FPS.blockyanim"
},
"CrouchWalkBackward": {
"BlendingDuration": 0.1,
"Speed": 0.8,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Crouch_Walk_Backward_FPS.blockyanim"
},
"CrouchSlide": {
"Looping": true,
"FirstPerson": "Characters/Animations/Slide/Slide_FPS.blockyanim"
},
"StepWalk": {
"Looping": false,
"KeepPreviousFirstPersonAnimation": true
},
"StepRun": {
"Looping": false,
"KeepPreviousFirstPersonAnimation": true
},
"StepSprint": {
"Looping": false,
"KeepPreviousFirstPersonAnimation": true
},
"StepCrouchWalk": {
"Looping": false,
"KeepPreviousFirstPersonAnimation": true
},
"Jump": {
"Looping": false,
"KeepPreviousFirstPersonAnimation": true
},
"JumpWalk": {
"Looping": false,
"KeepPreviousFirstPersonAnimation": true
},
"JumpRun": {
"Looping": false,
"KeepPreviousFirstPersonAnimation": true
},
"JumpCrouch": {
"Looping": false,
"KeepPreviousFirstPersonAnimation": true
},
"Fall": {
"BlendingDuration": 0.4,
"Speed": 1,
"Looping": true,
"KeepPreviousFirstPersonAnimation": true
},
"FallFar": {
"BlendingDuration": 0.4,
"Speed": 1,
"Looping": true,
"KeepPreviousFirstPersonAnimation": true
},
"FlyIdle": {
"Speed": 0.5,
"Looping": true,
"FirstPerson": "Characters/Animations/Fly/Fly_Idle_FPS.blockyanim"
},
"Fly": {
"Looping": true,
"FirstPerson": "Characters/Animations/Fly/Fly_FPS.blockyanim"
},
"FlyBackward": {
"Looping": true,
"FirstPerson": "Characters/Animations/Fly/Fly_Backward_FPS.blockyanim"
},
"FlyFast": {
"Looping": true,
"FirstPerson": "Characters/Animations/Fly/Fly_Fast_FPS.blockyanim"
},
"FlyCrouchIdle": {
"Speed": 0.5,
"Looping": true,
"FirstPerson": "Characters/Animations/Fly/Fly_Idle_FPS.blockyanim"
},
"FlyCrouch": {
"Looping": true,
"FirstPerson": "Characters/Animations/Fly/Fly_FPS.blockyanim"
},
"FlyCrouchBackward": {
"Looping": true,
"FirstPerson": "Characters/Animations/Fly/Fly_Backward_FPS.blockyanim"
},
"SwimIdle": {
"Speed": 1,
"Looping": true,
"FirstPerson": "Characters/Animations/Swim/Swim_Idle_FPS.blockyanim"
},
"Swim": {
"Speed": 0.6,
"Looping": true,
"FirstPerson": "Characters/Animations/Swim/Swim_FPS.blockyanim"
},
"SwimBackward": {
"Speed": 1,
"Looping": true,
"FirstPerson": "Characters/Animations/Swim/Swim_Backward_FPS.blockyanim"
},
"SwimFast": {
"Speed": 0.6,
"Looping": true,
"FirstPerson": "Characters/Animations/Swim/Swim_Fast_FPS.blockyanim"
},
"SwimJump": {
"BlendingDuration": 0.1,
"Speed": 0.8,
"Looping": false,
"FirstPerson": "Characters/Animations/Swim/Swim_Jump_FPS.blockyanim"
},
"SwimFloat": {
"Speed": 1,
"Looping": true,
"FirstPerson": "Characters/Animations/Swim/Swim_Float_FPS.blockyanim"
},
"SwimSink": {
"Speed": 1,
"Looping": true,
"FirstPerson": "Characters/Animations/Swim/Swim_Sink_FPS.blockyanim"
},
"SwimDive": {
"Speed": 0.6,
"Looping": true,
"FirstPerson": "Characters/Animations/Swim/Swim_Dive_FPS.blockyanim"
},
"SwimDiveBackward": {
"Speed": 1,
"Looping": true,
"FirstPerson": "Characters/Animations/Swim/Swim_Dive_Backward_FPS.blockyanim"
},
"SwimDiveFast": {
"Speed": 0.6,
"Looping": true,
"FirstPerson": "Characters/Animations/Swim/Swim_Dive_Fast_FPS.blockyanim"
},
"FluidIdle": {
"Speed": 0.3,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Idle_FPS.blockyanim"
},
"FluidWalk": {
"Speed": 0.6,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Walk_FPS.blockyanim"
},
"FluidWalkBackward": {
"Speed": 0.6,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Walk_Backward_FPS.blockyanim"
},
"FluidRun": {
"Speed": 0.6,
"Looping": true,
"FirstPerson": "Characters/Animations/Default/Run_FPS.blockyanim"
},
"ClimbIdle": {
"Speed": 0.5,
"Looping": true,
"FirstPerson": "Characters/Animations/Climb/Climb_Idle_FPS.blockyanim"
},
"ClimbUp": {
"Speed": 1,
"Looping": true,
"FirstPerson": "Characters/Animations/Climb/Climb_Up_FPS.blockyanim"
},
"ClimbDown": {
"Speed": 1,
"Looping": true,
"FirstPerson": "Characters/Animations/Climb/Climb_Down_FPS.blockyanim"
},
"ClimbLeft": {
"Speed": 1,
"Looping": true,
"FirstPerson": "Characters/Animations/Climb/Climb_Left_FPS.blockyanim"
},
"ClimbRight": {
"Speed": 1,
"Looping": true,
"FirstPerson": "Characters/Animations/Climb/Climb_Right_FPS.blockyanim"
},
"MantleIdle": {
"Speed": 0.5,
"Looping": true,
"FirstPerson": "Characters/Animations/Mantle/Mantle_Idle_FPS.blockyanim"
},
"MantleUp": {
"Speed": 1,
"Looping": false,
"BlendingDuration": 0,
"FirstPerson": "Characters/Animations/Mantle/Mantle_Up_FPS.blockyanim"
},
"MantleLeft": {
"Speed": 1,
"Looping": true,
"FirstPerson": "Characters/Animations/Mantle/Mantle_Left_FPS.blockyanim"
},
"MantleRight": {
"Speed": 1,
"Looping": true,
"FirstPerson": "Characters/Animations/Mantle/Mantle_Right_FPS.blockyanim"
},
"Interact": {
"FirstPerson": "Characters/Animations/Default/Interact_FPS.blockyanim",
"Speed": 1,
"BlendingDuration": 0.1,
"KeepPreviousFirstPersonAnimation": false,
"ThirdPerson": "Characters/Animations/Default/Interact.blockyanim"
},
"SwingLeft": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Left/Swing_Left.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Left/Swing_Left_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Left/Swing_Left_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 1.5,
"BlendingDuration": 0.1
},
"SwingRight": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Right/Swing_Right.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Right/Swing_Right_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Right/Swing_Right_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 1.5,
"BlendingDuration": 0.1
},
"SwingUpLeft": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Right/Swing_Right.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Up_Left/Swing_Up_Left_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Angry.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Up_Left/Swing_Up_Left_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 1.5,
"BlendingDuration": 0.1
},
"Guard": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Guard/Guard.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Guard/Guard.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Guard/Guard_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"BlendingDuration": 0.1
}
},
"Camera": {
"Pitch": {
"AngleRange": {
"Max": 45,
"Min": -45
},
"TargetNodes": [
"Head"
]
},
"Yaw": {
"AngleRange": {
"Max": 45,
"Min": -45
},
"TargetNodes": [
"Head"
]
}
},
"WiggleWeights": {
"Pitch": 2,
"PitchDeceleration": 0.1,
"Roll": 0.1,
"RollDeceleration": 0.1,
"X": 3,
"XDeceleration": 0.1,
"Y": 0.1,
"YDeceleration": 0.1,
"Z": 0.1,
"ZDeceleration": 0.1
}
}