Versions / 0.6.0-pre.7 / Audio / SoundEvents / SFX / Weapons / Longsword / Steel / SFX_Longsword_Steel_Impact.json
SFX_Longsword_Steel_Impact
Server/Audio/SoundEvents/SFX/Weapons/Longsword/Steel/SFX_Longsword_Steel_Impact.json, 467 B
Fields
| Field | Type |
|---|---|
AudioCategory | string |
Layers | array[1] |
Volume | number |
PreventSoundInterruption | boolean |
Parent | string |
Source
{
"AudioCategory": "AudioCat_Sword",
"Layers": [
{
"Files": [
"Sounds/Weapons/Sword/T2/Impacts/Sword_Common_Impact_02.ogg",
"Sounds/Weapons/Sword/T2/Impacts/Sword_Common_Impact_03.ogg"
],
"Volume": 0,
"RandomSettings": {
"MinPitch": 0,
"MaxPitch": 3,
"MinVolume": -2
},
"StartDelay": 0
}
],
"Volume": 0.0,
"PreventSoundInterruption": true,
"Parent": "SFX_Attn_Moderate"
}