Tile.Beach_Smooth
Server/World/Default/Zones/Zone2_Shore/Tile.Beach_Smooth.json, 2.3 KB
Fields
| Field | Type |
|---|---|
MapColor | string |
Weight | number |
Layers | object |
TerrainHeightThreshold | object |
HeightmapNoise | object |
Tint | object |
Environment | object |
Water | object |
Source
{
"MapColor": "#bfbfa1",
"Weight": 1,
"Layers": {
"Default": "Rock_Sandstone",
"Dynamic": [
{
"Blocks": ["Soil_Sand_White:5"]
}
]
},
"TerrainHeightThreshold": {
"Positions": [102, 114, 117, 118],
"Values": [1, 0.75, 0.3, 0]
},
"HeightmapNoise": {
"Seed": "Grasslands-Height-Threshold",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED",
"Octaves": 4,
"Persistence": 0.3,
"Scale": 0.02
},
"Tint": {
"Default": {
"Colors": ["#D5BA6E", "#cfbe6d", "CDB868"],
"Weight": [0.4, 0.27, 0.33],
"Noise": {
"Seed": "Plant_Grass_Sharp",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 5,
"Persistence": 0.6,
"Scale": 0.015
}
},
"Entries": [
{
"Colors": ["#CFC06D"],
"Weight": [1],
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Seed": "Grasslands-River-Noise",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED_RIDGED_SQRT",
"Octaves": 6,
"Persistence": 0.5,
"Scale": 0.0043
},
{
"Seed": "Grasslands-Base",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED",
"Octaves": 3,
"Persistence": 0.4,
"Scale": 0.0033
},
{
"Seed": "Plant_Grass_Sharp",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 3,
"Persistence": 0.2,
"Scale": 0.02
}
],
"Factors": [0.4, 0.35, 0.25],
"Threshold": [0.66, 1]
}
}
]
},
"Environment": {
"Default": {
"Names": ["Env_Zone2_Shores"],
"Weights": [1],
"Noise": {
"Seed": "Grasslands-Base-Tint",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.08
}
},
"Entries": []
},
"Water": {
"Entries": [
{
"Fluid": "Water_Source",
"Min": 0,
"Max": 114
}
]
}
}