Versions / 0.6.0-pre.6 / World / Default / Zones / Zone1_Tier3 / Cave / Dungeons / Dungeon / Cave / Entry.node.json
Entry.node
Server/World/Default/Zones/Zone1_Tier3/Cave/Dungeons/Dungeon/Cave/Entry.node.json, 977 B
Fields
| Field | Type |
|---|---|
Name | string |
Children | array[4] |
Type | string |
Priority | number |
Prefab | array[1] |
Source
{
"Name": "Entry",
"Children": [
{
"ChildrenLimit": [15, 21],
"Weight": [50, 50],
"Chance": 1,
"Node": ["Dungeons.Dungeon.Cave.Straight1", "Dungeons.Dungeon.Cave.Straight2"],
"PitchAdd": [100], //upDown
"YawAdd": [97] //leftRight
},
{
"ChildrenLimit": [10, 15],
"Weight": [50, 50],
"Chance": 1,
"Node": ["Dungeons.Dungeon.Cave.Straight1", "Dungeons.Dungeon.Cave.Straight2"],
"PitchAdd": [100],
"YawAdd": [3]
},
{
"ChildrenLimit": [10, 15],
"Weight": [50, 50],
"Chance": 1,
"Node": ["Dungeons.Dungeon.Cave.Straight1", "Dungeons.Dungeon.Cave.Straight2"],
"PitchAdd": [100],
"YawAdd": [180]
},
{
"Node": ["Dungeons.Dungeon.Level_2.Stairs.Stair_001"],
"Weights": [100],
"Offset": [-2, 0, -15],
"Rotation": 0,
"Chance": 1
}
],
"Type": "PREFAB",
"Priority": 1,
"Prefab": [
"Dungeon.Stone.Entrance_Cave.*"
]
}