Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.5 / World / Default / Zones / Zone4_Tier4 / PrefabPatterns / Forest_Swamp_Trees_Canyon.json

Forest_Swamp_Trees_Canyon

Server/World/Default/Zones/Zone4_Tier4/PrefabPatterns/Forest_Swamp_Trees_Canyon.json, 528 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject
Parentarray[2]

Source

{
  "GridGenerator": {
		"Seed": "Forest_Swamp_Trees",
    "Density": [0, 0.7],
    "Scale": 0.09,
    "Jitter": 0.7
  },
  "NoiseMask": {
		"Seed": "Firelands-Canyons",
		"NoiseType": "SIMPLEX",
		"Formula": "INVERTED_RIDGED_FIX",
		"Octaves": 2,
		"Persistence": 0.3,
		"Scale": 0.006,
    "Threshold": [0, 0.815]
  },
  "HeightThreshold": {
    "Positions": [115, 116, 155, 160],
    "Values": [0, 1, 1, 0]
  },
  "Mask": {
    "File": "Zones.Zone4_Tier4.Masks.Trees"
  },
	"Parent": ["Soil_Grass_Burnt", "Soil_Dirt_Burnt"]
}