Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.5 / World / Default / Zones / Zone4_Tier4 / Custom.Forest_Swamp_Village.json

Custom.Forest_Swamp_Village

Server/World/Default/Zones/Zone4_Tier4/Custom.Forest_Swamp_Village.json, 10.2 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[8]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "MapColor": "#503e30",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "DISTORTED",
      "Noise": {
        "Seed": "Monuments-Firelands",
        "NoiseType": "DISTANCE",
        "DistanceMode": "NATURAL",
        "Distance2Mode": "DIV",
        "Scale": 0.003,
        "Jitter": 0.75
      },
      "Randomizer": {
        "Generators": [
          {
            "Seed": "Firelands-Hills",
            "NoiseType": "SIMPLEX",
            "Octaves": 4,
            "Persistence": 0.3,
            "Scale": 0.008,
            "Amplitude": 30
          }
        ]
      },
      "Threshold": [
        0.01,
        0.42
      ]
    },
    "BiomeMask": [
      "Forest_Swamp"
    ],
    "Priority": 1
  },
  "Covers": [
    {
      "Type": [
        "Soil_Grass_Burnt"
      ],
      "Density": 1,
      "Offset": -1,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Grass.Grass_Bedrock_Dense"
          }
        ],
        "Threshold": [
          0,
          0.75
        ]
      },
      "Parent": [
        "Soil_Dirt_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Grass_Gnarled_Short",
        "Plant_Grass_Gnarled"
      ],
      "Weight": [
        0.5,
        0.5
      ],
      "Density": 0.05,
      "Parent": [
        "Soil_Grass_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Reeds_Water",
        "Plant_Grass_Gnarled"
      ],
      "Weight": [
        0.65,
        0.35
      ],
      "Density": 0.65,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Grass.Grass_Lush_Swamp"
          }
        ],
        "Threshold": [
          0.68,
          1
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Grass_Gnarled_Short",
        "Plant_Grass_Gnarled"
      ],
      "Weight": [
        0.5,
        0.5
      ],
      "Density": 0.65,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Grass.Grass_Sharp_Wastes"
          }
        ],
        "Threshold": [
          0.45,
          1
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Crop_Mushroom_Cap_Green"
      ],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Crops.Mushroom_Swamp"
          }
        ],
        "Threshold": [
          0,
          0.26
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt",
        "Soil_Dirt_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Crop_Mushroom_Glowing_Red"
      ],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Crops.Mushroom_Swamp"
          }
        ],
        "Threshold": [
          0,
          0.26
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Flower_Bushy_Poisoned"
      ],
      "Density": 0.35,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Flowers.Wildflowers_Ghost"
          }
        ],
        "Threshold": [
          0.8,
          1
        ]
      },
      "Parent": [
        "Soil_Dirt_Poisoned"
      ]
    },
    {
      "Type": [
        "Rubble_Basalt",
        "Rubble_Basalt_Medium"
      ],
      "Weight": [
        0.8,
        0.2
      ],
      "Density": 0.18,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Rubble.Stone_Bedrock_Dense"
          }
        ],
        "Threshold": [
          0,
          0.3
        ]
      },
      "Parent": [
        "Rock_Basalt",
        "Soil_Grass_Burnt",
        "Soil_Dirt_Burnt",
        "Soil_Dirt_Poisoned"
      ]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Weight": [
          0.025,
          0.025,
          0.05,
          0.05,
          0.82,
          0.01,
          0.02
        ],
        "Prefab": [
          "Plants.Mushroom_Large.Yellow.Stage_1.*",
          "Plants.Mushroom_Large.Yellow.Stage_3.*",
          "Plants.Mushroom_Large.Green.Stage_1.*",
          "Plants.Mushroom_Large.Green.Stage_3.*",
          "Trees.Ash_Dead.Stage_3.*",
          "Rock_Formations.Arches.Swamp_Poisoned.Large.*",
          "Rock_Formations.Arches.Swamp_Poisoned.Small.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Forest_Swamp_Trees_Dense"
        }
      },
      {
        "Weight": [
          0.05,
          0.15,
          0.6,
          0.2
        ],
        "Prefab": [
          "Plants.Mushroom_Large.Yellow.Stage_1.*",
          "Plants.Mushroom_Large.Green.Stage_1.*",
          "Plants.Twisted_Wood.Ash.*",
          "Plants.Twisted_Wood.Poisoned.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Forest_Swamp_Bramble"
        }
      },
      {
        "Weight": [
          0.7,
          0.3
        ],
        "Prefab": [
          "Rock_Formations.Rocks.Basalt.Small.*",
          "Rock_Formations.Rocks.Basalt.Large.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Boulder"
        }
      },
      {
        "Prefab": [
          "Monuments.Encounter.Zone4.Tier4.Village.Swamp.Layout.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Monuments_Cities"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Basalt",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": [
              "Soil_Dirt_Poisoned"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone4.Layers.Soil.Layer_Ocean_Wastes"
                }
              ],
              "Threshold": [
                0.76,
                1
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Dirt_Burnt:3"
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Zone4_Tier4.Layers.Jungle"
      },
      {
        "File": "Zones.Zone4_Tier4.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone4.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Zone4.Cave_Environments_Jungle"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [
      123,
      130,
      138,
      170
    ],
    "Values": [
      1,
      0.82,
      0.4,
      0
    ]
  },
  "HeightmapNoise": {
    "Type": "MAX",
    "Noise": [
      {
        "Type": "SUM",
        "Noise": [
          {
            "Seed": "Firelands-Base",
            "NoiseType": "SIMPLEX",
            "Formula": "INVERTED",
            "Octaves": 3,
            "Persistence": 0.4,
            "Scale": 0.001
          },
          {
            "Seed": "Firelands-Hills",
            "NoiseType": "SIMPLEX",
            "Octaves": 4,
            "Persistence": 0.3,
            "Scale": 0.008
          }
        ],
        "Factors": [
          0.6,
          0.4
        ],
        "Normalize": [
          0,
          1.12
        ]
      },
      {
        "Type": "SUM",
        "Noise": [
          {
            "Seed": "Firelands-Canyons",
            "NoiseType": "SIMPLEX",
            "Formula": "INVERTED_RIDGED_FIX",
            "Octaves": 2,
            "Persistence": 0.3,
            "Scale": 0.006
          },
          {
            "Seed": "Lava_Cracks",
            "NoiseType": "DISTANCE",
            "DistanceMode": "NATURAL",
            "DistanceRange": [
              1,
              3
            ],
            "Distance2Mode": "DIV",
            "Scale": 0.05
          }
        ],
        "Factors": [
          0.8,
          0.2
        ],
        "Normalize": [
          0.5,
          1
        ]
      }
    ]
  },
  "Tint": {
    "Default": {
      "Colors": [
        "836e30",
        "687043"
      ],
      "Weights": [
        0.72,
        0.28
      ],
      "Noise": {
        "Type": "SUM",
        "Noise": [
          {
            "Seed": "Lava_Cracks",
            "NoiseType": "DISTANCE",
            "DistanceMode": "NATURAL",
            "DistanceRange": [
              1,
              3
            ],
            "Distance2Mode": "DIV",
            "Formula": "INVERTED",
            "Scale": 0.05
          },
          {
            "Seed": "Calderas",
            "NoiseType": "CELL",
            "CellMode": "DISTANCE",
            "DistanceRange": [
              1,
              5
            ],
            "Density": 0.5,
            "Scale": 0.02
          }
        ],
        "Factors": [
          0.3,
          0.7
        ]
      }
    }
  },
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone4_Crucible"
      ],
      "Weights": [
        1
      ]
    },
    "Entries": [
      {
        "Names": ["Env_Zone4_Villages_Swamp"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone4.NoiseMasks.Faction_Undead_Environments_Villages"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 100,
        "Max": [
          114,
          129
        ],
        "MaxNoise": {
          "Type": "DISTORTED",
          "Noise": {
            "Seed": "Firelands_Biomes_Pattern",
            "NoiseType": "DISTANCE",
            "DistanceMode": "NATURAL",
            "Distance2Mode": "DIV",
            "Formula": "INVERTED",
            "Scale": 0.003,
            "Jitter": 0.711
          },
          "Randomizer": {
            "Generators": [
              {
                "Seed": "Firelands-Hills",
                "NoiseType": "SIMPLEX",
                "Octaves": 4,
                "Persistence": 0.3,
                "Scale": 0.008,
                "Amplitude": 30
              }
            ]
          },
          "Normalize": [
            0.1,
            0.18
          ]
        }
      }
    ]
  }
}