Versions / 0.6.0-pre.5 / World / Default / Zones / Zone4_Tier4 / Cave / City / CityVariables / Small / 002_start.node.json
002_start.node
Server/World/Default/Zones/Zone4_Tier4/Cave/City/CityVariables/Small/002_start.node.json, 556 B
Fields
| Field | Type |
|---|---|
Name | string |
Mask | object |
Type | string |
Priority | number |
Prefab | array[1] |
Source
{
"Name": "End_001",
"Mask":{
"Default": ["*"],
"Specific": [{
"Block": ["Empty"],
"Rule": ["*"]
}, {
"Block": ["Rock_Basalt_Cobble_Half", "Rock_Stone_Brick_Smooth_Half", "Soil_Dirt_Burnt"],
"Rule": ["Empty", "Plant_Grass_Sharp", "Plant_Grass_Lush", "Plant_Grass_Sharp", "Plant_Grass_Sharp_Tall", "Plant_Grass_Gnarled"]
}]
},
"Type": "PREFAB",
"Priority": 1,
"Prefab": [
"Monuments.Encounter.City_Ruins.Roads.Ends.*"
]
}