Versions / 0.6.0-pre.5 / World / Default / Zones / Zone3_Tier3 / PrefabPatterns / Monuments_Outlander_Temple.json
Monuments_Outlander_Temple
Server/World/Default/Zones/Zone3_Tier3/PrefabPatterns/Monuments_Outlander_Temple.json, 4.2 KB
Fields
| Field | Type |
|---|---|
GridGenerator | object |
HeightThreshold | object |
NoiseMask | object |
Mask | object |
FitHeightmap | boolean |
Source
{
"GridGenerator": {
"Seed": "Pattern_Monuments",
"Density": [0.65, 0.69],
"Scale": 0.004,
"Jitter": 0.75
},
"HeightThreshold": {
"Positions": [114, 115, 156, 157],
"Values": [0, 1, 1, 0]
},
"NoiseMask": {
"Type": "DISTORTED",
"Noise": {
"Type": "SUM",
"Noise": [
{
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Shared.Heightmaps.River"
}
],
"Formula": "INVERTED_RIDGED"
},
{
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Shared.Heightmaps.Base"
}
],
"Formula": "INVERTED",
"Normalize": [0.45, 0.6]
},
{
"Seed": "Grasslands-Base",
"NoiseType": "CELL",
"Formula": "INVERTED_SQRT",
"Scale": 0.025,
"CellMode": "DISTANCE",
"Jitter": 0.6
},
{
"Seed": "Grasslands-Base",
"NoiseType": "CELL",
"Formula": "INVERTED_SQRT",
"Scale": 0.011,
"CellMode": "DISTANCE",
"Jitter": 0.6
}
],
"Factors": [0.65, 0.15, 0.1, 0.1],
"Normalize": [0.4, 0.7]
},
"Randomizer": {
"Generators": [
{
"Seed": "Grasslands-River-Noise",
"NoiseType": "SIMPLEX",
"Octaves": 3,
"Persistence": 0.6,
"Scale": 0.006,
"Amplitude": 15
}
]
},
"Threshold": [0.75, 1]
},
"Mask": {
"Default": [
"!Rock_Ice",
"!Rock_Ice_Permafrost",
{ "Replace": false, "Fluid": "Water_Source" },
"!Wood_Fir_Trunk",
"*"
],
"Specific": [
{
"Block": [
"Cloth_Block_Wool_Red",
"Cloth_Block_Wool_Blue",
"Cloth_Block_Wool_Black",
"Cloth_Block_Wool_Cyan",
"Cloth_Block_Wool_Green",
"Cloth_Block_Wool_Orange",
"Cloth_Block_Wool_Pink",
"Cloth_Block_Wool_Purple",
"Cloth_Block_Wool_White",
"Cloth_Block_Wool_Yellow"
],
"Rule": ["!*"]
},
{
"Block": ["Soil_Snow"],
"Rule": [
"!Rock_Slate",
"!Rock_Shale",
"!Rock_Shale_Brick",
"!Rock_Shale_Cobble",
"!Rock_Basalt",
"!Rock_Marble",
"*"
]
},
{
"Block": [
"Furniture_Ancient_Ladder",
"Furniture_Tavern_Ladder",
"Wood_Darkwood_Planks_Half",
"Wood_Deadwood_Planks_Half",
"Wood_Deadwood_Stairs",
"Wood_Deadwood_Roof",
"Wood_Deadwood_Roof_Hollow",
"Wood_Deadwood_Roof_Flat",
"*Wood_Deadwood_Roof_State_Definitions_Corner_Right",
"*Wood_Deadwood_Roof_State_Definitions_Corner_Left",
"*Wood_Deadwood_Roof_State_Definitions_Inverted_Corner_Right",
"*Wood_Deadwood_Roof_State_Definitions_Inverted_Corner_Left",
"Rock_Basalt_Cobble_Roof",
"Rock_Basalt_Cobble_Roof_Hollow",
"Rock_Basalt_Cobble_Roof_Flat",
"*Rock_Basalt_Cobble_Roof_State_Definitions_Corner_Right",
"*Rock_Basalt_Cobble_Roof_State_Definitions_Corner_Left",
"*Rock_Basalt_Cobble_Roof_State_Definitions_Inverted_Corner_Right",
"*Rock_Basalt_Cobble_Roof_State_Definitions_Inverted_Corner_Left",
"Cloth_Roof_Hide",
"*Cloth_Roof_Hide_State_Definitions_Corner_Right",
"*Cloth_Roof_Hide_State_Definitions_Corner_Left",
"Cloth_Roof_Hide_Flap",
"Cloth_Roof_Hide_Vertical",
"Cloth_Roof_Hide_Flat",
"Rock_Shale_Brick_Stairs",
"Rock_Shale_Cobble_Stairs",
"Rock_Basalt_Brick_Half",
"Rock_Shale_Brick_Half"
],
"Rule": [
"!Soil_Snow",
"!Soil_Dirt_Cold",
"!Soil_Dirt_Poisoned",
"!Soil_Roots_Poisoned",
"!Soil_Grass_Cold",
"!Soil_Gravel",
"!Soil_Pebbles_Frozen",
"!Soil_Pebbles",
"!Rock_Slate",
"!Rock_Shale",
"!Rock_Shale_Brick",
"!Rock_Shale_Cobble",
"!Rock_Basalt",
"!Rock_Marble",
"*"
]
}
]
},
"FitHeightmap": true
}