Versions / 0.6.0-pre.5 / World / Default / Zones / Zone3_Tier2 / PrefabPatterns / Forest_Hedera_Dead.json
Forest_Hedera_Dead
Server/World/Default/Zones/Zone3_Tier2/PrefabPatterns/Forest_Hedera_Dead.json, 749 B
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
Parent | array[2] |
Source
{
"GridGenerator": {
"Seed": "Forest_Hedera",
"Density": [0, 0.85],
"Scale": 0.13,
"Jitter": 0.7
},
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Seed": "Snowlands-Ice",
"NoiseType": "DISTANCE",
"Jitter": 1,
"Distance2Mode": "DIV",
"Octaves": 2,
"Scale": 0.012
},
{
"Seed": "Pattern_Monuments",
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"Density": [0.7777, 0.8],
"Jitter": 0.75,
"Scale": 0.005
}
],
"Factors": [0.1, 0.9],
"Threshold": [0.25, 1]
},
"HeightThreshold": {
"Positions": [114, 115, 152, 158],
"Values": [0, 1, 1, 0]
},
"Mask": {
"File": "Zones.Masks.Shared.Trees"
},
"Parent": ["Soil_Dirt_Cold", "Soil_Roots_Poisoned"]
}