Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.5 / World / Default / Zones / Zone2_Tier2 / Custom.Desert_Hotsprings.json

Custom.Desert_Hotsprings

Server/World/Default/Zones/Zone2_Tier2/Custom.Desert_Hotsprings.json, 9.8 KB

Fields

FieldType
CustomBiomeGeneratorobject
MapColorstring
Coversarray[10]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "SUM",
      "Noise": [
        {
          "Seed": "Grasslands-Base",
          "NoiseType": "CELL",
          "Formula": "INVERTED_SQUARED",
          "Scale": 0.01,
          "Density": [
            0,
            0.2
          ],
          "CellMode": "DISTANCE",
          "Jitter": 0.6
        },
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED_RIDGED",
          "Octaves": 4,
          "Persistence": 0.478,
          "Scale": 0.004
        },
        {
          "Seed": "HotSprings_Heightmap",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "RIDGED_SQRT",
          "Octaves": 2,
          "Persistence": 0.3,
          "Scale": 0.06
        }
      ],
      "Factors": [
        0.45,
        0.45,
        0.1
      ],
      "Threshold": [
        0.76,
        1
      ]
    },
    "BiomeMask": [
      "Desert_Springs"
    ],
    "Priority": 1
  },
  "MapColor": "#d5ba6e",
  "Covers": [
    {
      "Type": [
        "Rock_Sandstone"
      ],
      "Weight": [
        1
      ],
      "Offset": -1,
      "Density": 1,
      "HeightThreshold": {
        "Positions": [
          116,
          117
        ],
        "Values": [
          1,
          0
        ]
      }
    },
    {
      "Type": [
        "Rock_Sandstone_Red"
      ],
      "Weight": [
        1
      ],
      "Offset": -1,
      "Density": 1,
      "HeightThreshold": {
        "Positions": [
          115,
          116
        ],
        "Values": [
          1,
          0
        ]
      }
    },
    {
      "Type": [
        "Soil_Grass_Dry"
      ],
      "Weight": [
        1
      ],
      "Offset": -1,
      "Density": 1,
      "NoiseMask": {
        "Seed": "Shrubbery",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "NORMAL",
        "Octaves": 2,
        "Persistence": 0.5,
        "Scale": 0.1,
        "Threshold": [
          0,
          0.3
        ]
      },
      "HeightThreshold": {
        "Positions": [
          113,
          114
        ],
        "Values": [
          0,
          1
        ]
      }
    },
    {
      "Type": [
        "Soil_Sand"
      ],
      "Weight": [
        1
      ],
      "Offset": -1,
      "Density": 1,
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          1,
          0
        ]
      }
    },
    {
      "Type": [
        "Plant_Reeds_Arid",
        "Plant_Bush_Arid_Sharp"
      ],
      "Weights": [
        0.295,
        0.695,
        0.01
      ],
      "Density": 0.6,
      "NoiseMask": {
        "Seed": "Shrubbery",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "NORMAL",
        "Octaves": 2,
        "Persistence": 0.5,
        "Scale": 0.1,
        "Threshold": [
          0,
          0.3
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          0,
          1
        ]
      }
    },
    {
      "Type": [
        "Plant_Reeds_Arid"
      ],
      "Weights": [
        100
      ],
      "Density": 0.75,
      "NoiseMask": {
        "Seed": "Shrubbery",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "NORMAL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.05,
        "Threshold": [
          0,
          0.3
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          1,
          0
        ]
      }
    },
    {
      "Type": [
        "Plant_Flower_Water_Blue",
        "Plant_Flower_Water_Green"
      ],
      "Weights": [
        90,
        10
      ],
      "Density": 0.01,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "NORMAL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.0125,
        "Threshold": [
          0.525,
          1
        ]
      },
      "Parent": [
        {
          "Fluid": "Water_Source"
        }
      ],
      "OnWater": true
    },
    {
      "Type": [
        "Plant_Flower_Common_Red"
      ],
      "Weights": [
        100
      ],
      "Density": 0.15,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED",
        "Octaves": 3,
        "Persistence": 0.3,
        "Scale": 0.075,
        "Threshold": [
          0,
          0.25
        ]
      },
      "Parent": [
        "Rock_Sandstone_Red"
      ]
    },
    {
      "Type": [
        "Plant_Flower_Flax_Pink"
      ],
      "Weight": [
        1
      ],
      "Density": 0.075,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "NORMAL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.035,
        "Threshold": [
          0,
          0.35
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          0,
          1
        ]
      },
      "Parent": [
        "Rock_Sandstone"
      ]
    },
    {
      "Type": [
        "Plant_Crop_Mana2"
      ],
      "Weight": [
        1
      ],
      "Density": 0.019,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Crops.Coconut_Islands"
          }
        ],
        "Threshold": [
          0.65,
          0.7
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          0,
          1
        ]
      },
      "Parent": [
        "Rock_Sandstone",
        "Rock_Sandstone_Red",
        "Rock_Sandstone_White"
      ]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Rock_Formations.Hotsprings.Desert.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Desert_Hotspring"
        }
      },
      {
        "Weight": [1, 1, 1],
        "Prefab": [
          "Trees.Palm.Stage_1.*",
          "Trees.Palm.Stage_2.*",
          "Trees.Palm.Stage_3.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Desert_Hotspring_Trees"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Sandstone",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": [
              {
                "Type": "Rock_Sandstone_White",
                "Repeat": [
                  1,
                  5
                ],
                "repeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ]
          }
        ]
      },
      {
        "Blocks": [
          {
            "Type": "Rock_Sandstone",
            "Repeat": [
              3,
              8
            ],
            "repeatNoise": {
              "Seed": "Grasslands-Layers-Ground",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 3,
              "Persistence": 0.5,
              "Scale": 0.08
            }
          },
          {
            "Type": "Soil_Clay",
            "Repeat": [
              2,
              5
            ],
            "repeatNoise": {
              "Seed": "Grasslands-Layers-Ground",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 3,
              "Persistence": 0.5,
              "Scale": 0.08
            }
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone2.Static"
      },
      {
        "File": "Zones.Layers.Zone2.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone2.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone2.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T2"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [
      112,
      113,
      114,
      115,
      116,
      117,
      118
    ],
    "Values": [
      1,
      0.85,
      0.75,
      0.71,
      0.6,
      0.55,
      0
    ]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
      {
        "Seed": "Grasslands-Base",
        "NoiseType": "CELL",
        "Formula": "INVERTED_SQUARED",
        "Scale": 0.01,
        "Density": [
          0,
          0.2
        ],
        "CellMode": "DISTANCE",
        "Jitter": 0.6
      },
      {
        "Seed": "Grasslands-River-Noise",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED_RIDGED",
        "Octaves": 4,
        "Persistence": 0.478,
        "Scale": 0.004
      },
      {
        "Seed": "HotSprings_Heightmap",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "RIDGED_SQRT",
        "Octaves": 2,
        "Persistence": 0.3,
        "Scale": 0.06
      }
    ],
    "Factors": [
      0.3,
      0.4,
      0.3
    ]
  },
  "Tint": {
    "Colors": [
      "0xc6a13c",
      "0xc79739"
    ],
    "Weights": [
      50,
      50
    ],
    "Noise": {
      "Seed": "Shrubbery",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Octaves": 3,
      "Persistence": 0.4,
      "Scale": 0.1
    }
  },
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone2_Deserts"
      ]
    },
    "Entries": []
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}