Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.5 / World / Default / Zones / Zone1_Tier1 / Custom.Plains_Smooth_Kweebec.json

Custom.Plains_Smooth_Kweebec

Server/World/Default/Zones/Zone1_Tier1/Custom.Plains_Smooth_Kweebec.json, 14.5 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[10]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "MapColor": "#709d3a",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "MIN",
      "Noise": [
        {
          "File": "Zones.Noise.Zone1.NoiseMasks.Faction_Kweebecs"
        }
      ],
      "Normalize": 0.45,
      "Threshold": [0, 0.9]
    },
    "BiomeMask": ["Plains_Smooth"],
    "Priority": 3
  },
  "Covers": [
    {
      "Type": ["Plant_Flower_Flax_Blue"],
      "Density": 0.025,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Flowers.Flax_Blue_Sparse"
          }
        ],
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "$Comment": "This cover places rubble around Plains_Boulders",
      "Type": ["Rubble_Stone", "Rubble_Stone_Medium"],
      "Weight": [75, 25],
      "Density": 0.25,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Shared.Covers.Ocean_Z1_Boulders"
          }
        ],
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Gravel", "Rock_Stone"]
    },
    {
      "$Comment": "This cover places rubble around Monuments/Ruins",
      "Type": ["Rubble_Stone"],
      "Weight": [100],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Rubble.Stone_Boulders"
          }
        ],
        "Threshold": [0.2, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Leaves",
        "Soil_Pathway",
        "Soil_Grass",
        "Soil_Grass_Full",
        "Soil_Grass_Deep",
        "Soil_Grass_Sunny"
      ]
    },
    {
      "$Comment": "This cover places bushes around Monuments/Ruins",
      "Type": [
        "Plant_Bush_Green",
        "*Plant_Crop_Berry_Block_State_Definitions_StageFinal"
      ],
      "Weight": [92, 8],
      "Density": 0.4,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Bush.Bush_Green_Plains"
          }
        ],
        "Threshold": [0.3, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Leaves",
        "Soil_Pathway",
        "Soil_Grass",
        "Soil_Grass_Full",
        "Soil_Grass_Deep",
        "Soil_Grass_Sunny"
      ]
    },
    {
      "Type": [
        "Plant_Grass_Lush_Short",
        "Plant_Grass_Sharp_Short",
        "Plant_Grass_Sharp"
      ],
      "Weight": [0.5, 0.25, 0.25],
      "Density": 0.42,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Oceans.Covers.Grass.Island_Grass_Lush"
          }
        ],
        "Threshold": [0.6, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Full", "Soil_Grass"]
    },
    {
      "Type": ["Plant_Grass_Sharp_Tall", "Plant_Grass_Sharp"],
      "Weight": [0.43, 0.2],
      "Density": 0.35,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Lush_Plains"
          }
        ],
        "Threshold": [0.75, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Full", "Soil_Grass"]
    },
    {
      "Type": ["Plant_Grass_Sharp"],
      "Weight": [1],
      "Density": 0.8,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Sharp"
          }
        ],
        "Threshold": [0.64, 0.75]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Full", "Soil_Grass"]
    },
    {
      "Type": ["Plant_Flower_Common_Yellow2"],
      "Weight": [1],
      "Density": 0.025,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Flowers.Wildflowers_Mixed"
          }
        ],
        "Threshold": [0.695, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Full", "Soil_Grass"]
    },
    {
      "Type": ["Plant_Flower_Common_Red2"],
      "Density": 0.0035,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Plains-Smooth",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0.1204, 0.27076],
        "Scale": 0.02,
        "Jitter": 0.9,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Flower_Common_White2"],
      "Density": 0.0035,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Plains-Smooth",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0, 0.1204],
        "Scale": 0.02,
        "Jitter": 0.9,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": ["Rock_Formations.Rocks.Stone.Large.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier1.PrefabPatterns.Mountain_Boulders"
        }
      },
      {
        "Prefab": ["Rock_Formations.Rocks.Stone.Small.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier1.PrefabPatterns.Plains_Boulders"
        }
      },
      {
        "Prefab": ["Plants.Bush.Green.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier1.PrefabPatterns.Plains_Boulders_Bushes"
        }
      },
      {
        "Prefab": ["Npc.Kweebec.Oak.Camps.*"],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Factions"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Stone",
    "Dynamic": [
      {
        "Entries": [
          {
            "$Comment": "This layer places Gravel around Monuments/Ruins",
            "Blocks": ["Soil_Grass_Deep"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Seed": "Pattern_Monuments",
                "NoiseType": "CELL",
                "CellMode": "DISTANCE",
                "Formula": "INVERTED",
                "Density": [0, 0.5],
                "Scale": 0.005,
                "Jitter": 0.75,
                "Normalize": 0.94
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-Tint-Forest",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Octaves": 1,
                    "Persistence": 0.1,
                    "Scale": 0.08,
                    "Amplitude": 11
                  }
                ]
              },
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": ["Soil_Pathway"],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Seed": "Grasslands-Tint-Forest",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 5,
                  "Persistence": 0.6,
                  "Scale": 0.07
                },
                {
                  "Seed": "Grasslands-Layer-Forest-Patches",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.3,
                  "Scale": 0.05
                }
              ],
              "Factors": [1, 0.2],
              "Threshold": [0, 0.5]
            }
          },
          {
            "Blocks": ["Soil_Leaves"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MULTIPLY",
                "Noise": [
                  {
                    "Seed": "Grasslands-Pattern-Plains-Ash",
                    "NoiseType": "CELL",
                    "Formula": "INVERTED_SQRT",
                    "CellMode": "DISTANCE",
                    "Density": [0, 0.14],
                    "Scale": 0.02,
                    "Jitter": 0.9,
                    "Normalize": 0.65
                  },
                  {
                    "Seed": "Pattern_Monuments",
                    "NoiseType": "CELL",
                    "CellMode": "DISTANCE",
                    "Density": [0, 0.5],
                    "Scale": 0.005,
                    "Jitter": 0.75,
                    "Normalize": 0.55
                  }
                ]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-Tint-Forest",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Octaves": 1,
                    "Persistence": 0.1,
                    "Scale": 0.2,
                    "Amplitude": 3
                  }
                ]
              },
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": ["Soil_Pathway"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MULTIPLY",
                "Noise": [
                  {
                    "Seed": "Grasslands-Pattern-Plains-Ash",
                    "NoiseType": "CELL",
                    "Formula": "INVERTED_SQRT",
                    "CellMode": "DISTANCE",
                    "Density": [0.14, 0.28],
                    "Scale": 0.02,
                    "Jitter": 0.9,
                    "Normalize": 0.65
                  },
                  {
                    "Seed": "Pattern_Monuments",
                    "NoiseType": "CELL",
                    "CellMode": "DISTANCE",
                    "Formula": "INVERTED",
                    "Density": [0, 0.5],
                    "Scale": 0.005,
                    "Jitter": 0.75,
                    "Normalize": 0.55
                  }
                ]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-Tint-Forest-2",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Octaves": 1,
                    "Persistence": 0.1,
                    "Scale": 0.2,
                    "Amplitude": 3
                  }
                ]
              },
              "Threshold": [0.5, 1]
            }
          },
          {
            "$Comment": "This layer places Soil_Gravel around Plains_Boulders",
            "Blocks": ["Soil_Gravel"],
            "NoiseMask": {
              "Type": "MULTIPLY",
              "Noise": [
                {
                  "Seed": "Grasslands-Pattern-Boulders",
                  "NoiseType": "CELL",
                  "CellMode": "DISTANCE",
                  "DistanceRange": 40.0,
                  "Formula": "INVERTED",
                  "Scale": 0.025,
                  "Jitter": 0.4,
                  "Density": [0, 0.16]
                },
                {
                  "NoiseType": "SIMPLEX",
                  "Formula": "NORMAL",
                  "Octaves": 2,
                  "Persistence": 0.6,
                  "Scale": 0.05,
                  "Normalize": 0.75
                }
              ],
              "Normalize": 0.2,
              "Threshold": [0.2, 1]
            }
          },
          {
            "Blocks": ["Soil_Grass_Full"]
          }
        ]
      },
      {
        "Blocks": [
          {
            "Type": "Soil_Dirt",
            "Repeat": [2, 3],
            "RepeatNoise": {
              "Seed": "Grasslands-Layer-Dirt",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 3,
              "Persistence": 0.5,
              "Scale": 0.08
            }
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone1.Static"
      },
      {
        "File": "Zones.Layers.Zone1.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone1.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone1.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T1"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [115, 125],
    "Values": [1, 0]
  },
  "HeightmapNoise": {
"File": "Zones.Noise.Zone1.Heightmaps.Faction"
  },
  "Tint": {
    "Default": {
      "Colors": ["5b9e28", "3b8e32"],
      "Weights": [60, 40],
      "Noise": {
        "Seed": "Grasslands-Tint-Plains",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    },
    "Entries": [
      {
        "Colors": ["0x358026"],
        "NoiseMask": {
          "Type": "DISTORTED",
          "Noise": {
            "Seed": "Pattern_Monuments",
            "NoiseType": "CELL",
            "CellMode": "DISTANCE",
            "Formula": "INVERTED",
            "Density": [0, 0.5],
            "Scale": 0.005,
            "Jitter": 0.75,
            "Normalize": 0.94
          },
          "Randomizer": {
            "Generators": [
              {
                "Seed": "Grasslands-Tint-Forest",
                "NoiseType": "OLD_SIMPLEX",
                "FractalMode": "OLDSCHOOL",
                "Octaves": 1,
                "Persistence": 0.1,
                "Scale": 0.08,
                "Amplitude": 11
              }
            ]
          },
          "Threshold": [0.5, 1]
        }
      }
    ]
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone1_Kweebec"]
    },
    "Entries": []
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}