Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.5 / World / Default / Zones / Oceans / Custom.Temperate_Kelp.json

Custom.Temperate_Kelp

Server/World/Default/Zones/Oceans/Custom.Temperate_Kelp.json, 3.5 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[1]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "MapColor": "#1e3e80",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "SUM",
      "Noise": [
    	  {
      		"Seed": "233333",
      		"NoiseType": "OLD_SIMPLEX",
      		"FractalMode": "OLDSCHOOL",
      		"Octaves": 2,
      		"Persistence": 0.3,
      		"Scale": 0.02
        },
    	  {
      		"Seed": "3.14159",
      		"NoiseType": "OLD_SIMPLEX",
      		"FractalMode": "OLDSCHOOL",
      		"Octaves": 2,
      		"Persistence": 0.3,
      		"Scale": 0.006
        }
      ],
      "Factors": [0.25, 0.75],
      "Threshold": [0, 0.35]
		},
    "BiomeMask": ["Temperate_Kelp"],
    "Priority": 5
  },
  "Covers": [
    {
      "Type": ["Rubble_Stone", "Rubble_Stone_Medium", "Rubble_Stone_Mossy", "Rubble_Stone_Mossy_Medium", "Deco_Coral_Shell"],
      "Weight": [0.4, 0.3, 0.18, 0.1, 0.02],
      "Density": 0.25,
      "NoiseMask": {
				"Type": "SUM",
				"Noise": [
					{
						"Seed": "Bed_Rocks",
						"NoiseType": "CELL",
						"CellMode": "DISTANCE",
            "Density": 0.85,
            "Scale": 0.1,
            "Jitter": 0.9,
						"DistanceRange": [1, 3]
					},
					{
						"Seed": "3.14159",
						"NoiseType": "SIMPLEX",
						"Octaves": 3,
						"Persistence": 0.5,
						"Scale": 0.008,
						"Normalize": 0.15
					}
				],
				"Factors": [0.5, 0.5],
				"Threshold": [0, 0.3]
			}
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Monuments.Incidental.Shipwrecks.Temperate.*"
        ],
        "Pattern": {
          "File": "Zones.Oceans.PrefabPatterns.Monuments_Shipwrecks"
        }
      },
      {
        "Prefab": ["Rock_Formations.Rocks.Stone.Oceans.Large.*", "Rock_Formations.Rocks.Stone.Oceans.Small.*"],
        "Pattern": {
          "File": "Zones.Oceans.PrefabPatterns.Bed_Rocks"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Stone",
    "Static": [
      {
        "File": "Zones.Oceans.Layers.Static_Temperate"
      },
      {
        "File": "Zones.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Ocean.Cave_Environments_Ocean"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [38, 58, 88, 128],
    "Values": [1, 0.4, 0.2, 0]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
  	  {
    		"Seed": "233333",
    		"NoiseType": "OLD_SIMPLEX",
    		"FractalMode": "OLDSCHOOL",
    		"Octaves": 2,
    		"Persistence": 0.3,
    		"Scale": 0.08
      },
  	  {
    		"Seed": "3.14159",
    		"NoiseType": "OLD_SIMPLEX",
    		"FractalMode": "OLDSCHOOL",
    		"Octaves": 2,
    		"Persistence": 0.3,
    		"Scale": 0.006
      },
      {
        "Seed": "Grasslayer3",
        "NoiseType": "SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "RIDGED",
        "Octaves": 2,
        "Persistence": 0.3,
        "Scale": 0.0075
      }
    ],
    "Factors": [0.1, 0.5, 0.4]
  },
  "Tint": {
    "Colors": ["0x3cb878"],
    "Weights": [1],
    "Noise": {
      "Seed": "Biome1_Tint",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Octaves": 3,
      "Persistence": 0.5,
      "Scale": 0.08
    }
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone0_Temperate"],
      "Weights": [1],
      "Noise": {
        "Seed": "Grasslands-Tint-Plains",
        "NoiseType": "OLD_SIMPLEX",
        "Formula": "NORMAL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    },
    "Entries": []
  },
  "Water": {
		"Entries": [
			{
				"Fluid": "Water_Source",
				"Min": 0,
				"Max": 114
			}
		]
  }
}