Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.5 / Item / Items / Bench / Bench_Armour.json

Bench_Armour

Server/Item/Items/Bench/Bench_Armour.json, 4.8 KB

Fields

FieldType
TranslationPropertiesobject
Iconstring
Categoriesarray[1]
Recipeobject
BlockTypeobject
PlayerAnimationsIdstring
IconPropertiesobject
Tagsobject
MaxStacknumber
ItemLevelnumber
ItemSoundSetIdstring

Source

{
  "TranslationProperties": {
    "Name": "server.items.Bench_Armour.name",
    "Description": "server.items.Bench_Armour.description"
  },
  "Icon": "Icons/ItemsGenerated/Bench_Armour.png",
  "Categories": [
    "Furniture.Benches"
  ],
  "Recipe": {
    "TimeSeconds": 3,
    "Input": [
      {
        "ItemId": "Ingredient_Bar_Copper",
        "Quantity": 2
      },
      {
        "ResourceTypeId": "Wood_Trunk",
        "Quantity": 10
      },
      {
        "ResourceTypeId": "Rock",
        "Quantity": 5
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Categories": [
          "Workbench_Crafting"
        ],
        "Id": "Workbench"
      }
    ]
  },
  "BlockType": {
    "Material": "Solid",
    "DrawType": "Model",
    "Opacity": "Transparent",
    "CustomModel": "Blocks/Benches/Armor.blockymodel",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Benches/Armor_Texture.png",
        "Weight": 1
      }
    ],
    "VariantRotation": "NESW",
    "HitboxType": "Bench_Armor",
    "Gathering": {
      "Breaking": {
        "GatherType": "Benches"
      }
    },
    "Bench": {
      "Type": "Crafting",
      "Categories": [
        {
          "Id": "Armor_Head",
          "Icon": "Icons/CraftingCategories/Armory/MetalHead.png",
          "Name": "server.benchCategories.head"
        },
        {
          "Id": "Armor_Chest",
          "Icon": "Icons/CraftingCategories/Armory/MetalChest.png",
          "Name": "server.benchCategories.chest"
        },
        {
          "Id": "Armor_Hands",
          "Icon": "Icons/CraftingCategories/Armory/MetalHands.png",
          "Name": "server.benchCategories.hands"
        },
        {
          "Id": "Armor_Legs",
          "Icon": "Icons/CraftingCategories/Armory/MetalLegs.png",
          "Name": "server.benchCategories.legs"
        },
        {
          "Id": "Weapon_Shield",
          "Icon": "Icons/CraftingCategories/Armory/Shield.png",
          "Name": "server.benchCategories.shield"
        }
      ],
      "LocalOpenSoundEventId": "SFX_Armour_Bench_Open",
      "LocalCloseSoundEventId": "SFX_Armour_Bench_Close",
      "CompletedSoundEventId": "SFX_Armour_Bench_Craft",
      "BenchUpgradeSoundEventId": "SFX_Workbench_Upgrade_Start_Default",
      "BenchUpgradeCompletedSoundEventId": "SFX_Workbench_Upgrade_Complete_Default",
      "Id": "Armor_Bench",
      "TierLevels": [
        {
          "CraftingTimeReductionModifier": 0.0,
          "UpgradeRequirement": {
            "Material": [
              {
                "ItemId": "Ingredient_Bar_Copper",
                "Quantity": 20
              },
              {
                "ItemId": "Ingredient_Bone_Fragment",
                "Quantity": 20
              },
              {
                "ItemId": "Ingredient_Leather_Medium",
                "Quantity": 20
              },
              {
                "ItemId": "Wood_Azure_Trunk",
                "Quantity": 100
              }
            ],
            "TimeSeconds": 3
          }
        },
        {
          "UpgradeRequirement": {
            "Material": [
              {
                "ItemId": "Ingredient_Bar_Thorium",
                "Quantity": 25
              },
              {
                "ItemId": "Ingredient_Bar_Cobalt",
                "Quantity": 25
              },
              {
                "ItemId": "Ingredient_Fabric_Scrap_Shadoweave",
                "Quantity": 40
              },
              {
                "ItemId": "Ingredient_Chitin_Sturdy",
                "Quantity": 40
              },
              {
                "ItemId": "Ingredient_Voidheart",
                "Quantity": 3
              }
            ],
            "TimeSeconds": 3
          },
          "CraftingTimeReductionModifier": 0.15
        },
        {
          "CraftingTimeReductionModifier": 0.3
        }
      ]
    },
    "BlockEntity": {
      "Components": {
        "BenchBlock": {}
      }
    },
    "State": {
      "Definitions": {
        "CraftCompleted": {
          "CustomModelAnimation": "Blocks/Benches/Armor_Crafting.blockyanim",
          "Looping": true
        },
        "CraftCompletedInstant": {
          "CustomModelAnimation": "Blocks/Benches/Armor_Crafting.blockyanim"
        }
      }
    },
    "BlockParticleSetId": "Wood",
    "ParticleColor": "#64482d",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        }
      ]
    },
    "BlockSoundSetId": "Wood",
    "PhysicalMaterialId": "Wood",
    "TextureComputedColor": "#534539"
  },
  "PlayerAnimationsId": "Block",
  "IconProperties": {
    "Scale": 0.33,
    "Translation": [
      9.6,
      -18.6
    ],
    "Rotation": [
      22.5,
      45,
      22.5
    ]
  },
  "Tags": {
    "Type": [
      "Bench"
    ]
  },
  "MaxStack": 1,
  "ItemLevel": 2,
  "ItemSoundSetId": "ISS_Blocks_Wood"
}