Dirt
Server/Item/Block/Sounds/Dirt.json, 175 B
Fields
| Field | Type |
|---|---|
SoundEvents | object |
Source
{
"SoundEvents": {
"Walk": "SFX_Dirt_Walk",
"Land": "SFX_Dirt_Land",
"Hit": "SFX_Dirt_Hit",
"Break": "SFX_Dirt_Break",
"Build": "SFX_Default_Build"
}
}