Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.5 / Item / Animations / _Debug / Combo_Test.json

Combo_Test

Server/Item/Animations/_Debug/Combo_Test.json, 13.2 KB

Fields

FieldType
Animationsobject
Cameraobject
WiggleWeightsobject

Source

{
  "Animations": {
    "Idle": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "Walk": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "WalkBackward": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "Run": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "Crouch": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "CrouchWalk": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "CrouchWalkBackward": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "Jump": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "JumpWalk": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "JumpRun": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "Fall": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "FallFar": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "FlyIdle": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "Fly": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "FlyBackward": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "FlyFast": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "SwimIdle": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "Swim": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "SwimBackward": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "SwimFast": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "SwimJump": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim",
      "Looping": false
    },
    "SwimFloat": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "SwimSink": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "SwimDive": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "SwimDiveBackward": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "SwimDiveFast": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "FluidIdle": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "FluidWalk": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "FluidWalkBackward": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "FluidRun": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "ClimbIdle": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "ClimbUp": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "ClimbDown": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "ClimbLeft": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "ClimbRight": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
    },
    "Guard": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Guard/Guard.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Guard/Guard_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Guard/Guard_Moving.blockyanim"
    },
    "Hook_Left": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Left/Hook_Left.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Left/Hook_Left_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Left/Hook_Left_Moving.blockyanim"
    },
    "Hook_Right": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Right/Hook_Right.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Right/Hook_Right_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Right/Hook_Right_Moving.blockyanim"
    },
    "Kick_Roundhouse_Left": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Roundhouse_Left/Kick_Roundhouse_Left.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Roundhouse_Left/Kick_Roundhouse_Left_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Roundhouse_Left/Kick_Roundhouse_Left_Moving.blockyanim"
    },
    "Kick_Spinning_Right": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Spinning_Right/Kick_Spinning_Right.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Spinning_Right/Kick_Spinning_Right_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Spinning_Right/Kick_Spinning_Right_Moving.blockyanim"
    },
    "Kick_Tornado_Right": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Tornado_Right/Kick_Tornado_Right.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Tornado_Right/Kick_Tornado_Right_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Tornado_Right/Kick_Tornado_Right_Moving.blockyanim"
    },
    "Swing_Down_Left": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Down_Left/Swing_Down_Left.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Down_Left/Swing_Down_Left_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Down_Left/Swing_Down_Left_Moving.blockyanim"
    },
    "Swing_Left": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Left/Swing_Left.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Left/Swing_Left_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Left/Swing_Left_Moving.blockyanim"
    },
    "Swing_Right": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Right/Swing_Right.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Right/Swing_Right_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Right/Swing_Right_Moving.blockyanim"
    },
    "Swing_Up_Left": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Up_Left/Swing_Up_Left.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Up_Left/Swing_Up_Left_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Up_Left/Swing_Up_Left_Moving.blockyanim"
    },
    "Uppercut_Left": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Left/Uppercut_Left.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Left/Uppercut_Left_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Left/Uppercut_Left_Moving.blockyanim"
    },
    "Uppercut_Right": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Right/Uppercut_Right.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Right/Uppercut_Right_FPS.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Right/Uppercut_Right_Moving.blockyanim"
    },
    "StabDashCharged": {
      "ThirdPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Stab_Dash_Charged/Stab_Dash_Charged.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 0.8,
      "BlendingDuration": 0,
      "ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Stab_Dash_Charged/Stab_Dash_Charged_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Stab_Dash_Charged/Stab_Dash_Charged_FPS.blockyanim"
    }
  },
  "Camera": {
    "Pitch": {
      "TargetNodes": [
        "Head",
        "RShoulder",
        "LShoulder"
      ],
      "AngleRange": {
        "Min": -45,
        "Max": 45
      }
    },
    "Yaw": {
      "TargetNodes": [
        "Head",
        "LShoulder",
        "RShoulder"
      ],
      "AngleRange": {
        "Min": -60,
        "Max": 30
      }
    }
  },
  "WiggleWeights": {
    "Pitch": 2.5,
    "PitchDeceleration": 0.1,
    "Roll": 0.1,
    "RollDeceleration": 0.1,
    "X": 2.5,
    "XDeceleration": 0.1,
    "Y": 0.1,
    "YDeceleration": 0.1,
    "Z": 0.1,
    "ZDeceleration": 0.1
  }
}