Trork_Sword
Server/Item/Animations/NPC/Intelligent/Trork/Trork_Sword.json, 7.2 KB
Fields
| Field | Type |
|---|---|
Parent | string |
Animations | object |
Source
{
"Parent": "Sword",
"Animations": {
"Idle": {
"Speed": 0.5,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Idle.blockyanim",
"Looping": true
},
"Walk": {
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Walk.blockyanim"
},
"WalkBackward": {
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Walk_Backward.blockyanim"
},
"Run": {
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Run.blockyanim"
},
"Crouch": {
"BlendingDuration": 0.1,
"Speed": 0.5,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Crouch.blockyanim"
},
"CrouchWalk": {
"BlendingDuration": 0.1,
"Speed": 0.6,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Crouch_Walk.blockyanim"
},
"CrouchWalkBackward": {
"BlendingDuration": 0.1,
"Speed": 0.6,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Crouch_Walk_Backward.blockyanim"
},
"Jump": {
"Speed": 1,
"Looping": false,
"KeepPreviousFirstPersonAnimation": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Jump.blockyanim"
},
"JumpWalk": {
"Speed": 0.8,
"Looping": false,
"KeepPreviousFirstPersonAnimation": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Jump.blockyanim"
},
"JumpRun": {
"Speed": 0.8,
"Looping": false,
"KeepPreviousFirstPersonAnimation": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Jump_Far.blockyanim"
},
"Fall": {
"BlendingDuration": 0.4,
"Speed": 1,
"Looping": true,
"KeepPreviousFirstPersonAnimation": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Fall.blockyanim"
},
"FallFar": {
"BlendingDuration": 0.4,
"Speed": 1,
"Looping": true,
"KeepPreviousFirstPersonAnimation": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Fall_Far.blockyanim"
},
"FlyIdle": {
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Fly/Fly_Idle.blockyanim"
},
"Fly": {
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Fly/Fly.blockyanim"
},
"FlyBackward": {
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Fly/Fly_Backward.blockyanim"
},
"FlyFast": {
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Fly/Fly_Fast.blockyanim"
},
"SwimIdle": {
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Swim/Swim_Idle.blockyanim"
},
"Swim": {
"Speed": 0.6,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Swim/Swim.blockyanim"
},
"SwimBackward": {
"Speed": 1,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Swim/Swim_Backward.blockyanim"
},
"SwimFast": {
"Speed": 0.6,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Swim/Swim_Fast.blockyanim"
},
"SwimJump": {
"BlendingDuration": 0.1,
"Speed": 0.8,
"Looping": false,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Swim/Swim_Jump.blockyanim"
},
"SwimFloat": {
"Speed": 1,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Swim/Swim_Float.blockyanim"
},
"SwimSink": {
"Speed": 1,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Swim/Swim_Sink.blockyanim"
},
"SwimDive": {
"Speed": 0.6,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Swim/Swim.blockyanim"
},
"SwimDiveBackward": {
"Speed": 1,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Swim/Swim_Backward.blockyanim"
},
"SwimDiveFast": {
"Speed": 0.6,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Swim/Swim_Dive_Fast.blockyanim"
},
"FluidIdle": {
"Speed": 0.3,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Idle.blockyanim"
},
"FluidWalk": {
"Speed": 0.6,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Walk.blockyanim"
},
"FluidWalkBackward": {
"Speed": 0.6,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Walk_Backward.blockyanim"
},
"FluidRun": {
"Speed": 0.6,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Run.blockyanim"
},
"ClimbIdle": {
"Speed": 0.5,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Climb/Climb_Idle.blockyanim"
},
"ClimbUp": {
"Speed": 1,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Climb/Climb_Up.blockyanim"
},
"ClimbDown": {
"Speed": 1,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Climb/Climb_Down.blockyanim"
},
"ClimbLeft": {
"Speed": 1,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Climb/Climb_Left.blockyanim"
},
"ClimbRight": {
"Speed": 1,
"Looping": true,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Climb/Climb_Right.blockyanim"
},
"Interact": {
"Speed": 1,
"BlendingDuration": 0.1,
"ThirdPerson": "NPC/Intelligent/Trork/Animations/Items/Sword/Interact.blockyanim",
"Looping": false
},
"SwingLeft": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Left/Swing_Left.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Left/Swing_Left_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Left/Swing_Left_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 1
},
"SwingRight": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Right/Swing_Right.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Right/Swing_Right_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Right/Swing_Right_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 1
},
"SwingDown": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Down/Swing_Down.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Down/Swing_Down_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Down/Swing_Down_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 1
}
}
}