Versions / 0.6.0-pre.5 / Audio / SoundEvents / SFX / Tools / Hatchet / SFX_Hatchet_T1_Swing_RL_Local.json
SFX_Hatchet_T1_Swing_RL_Local
Server/Audio/SoundEvents/SFX/Tools/Hatchet/SFX_Hatchet_T1_Swing_RL_Local.json, 1020 B
Fields
| Field | Type |
|---|---|
AudioCategory | string |
Layers | array[2] |
Volume | number |
PreventSoundInterruption | boolean |
Source
{
"AudioCategory": "AudioCat_SFX",
"Layers": [
{
"Files": [
"Sounds/Tools/Hatchet/Hatchet_Swing_Base_RL_Stereo_01.ogg",
"Sounds/Tools/Hatchet/Hatchet_Swing_Base_RL_Stereo_02.ogg",
"Sounds/Tools/Hatchet/Hatchet_Swing_Base_RL_Stereo_03.ogg",
"Sounds/Tools/Hatchet/Hatchet_Swing_Base_RL_Stereo_04.ogg"
],
"RandomSettings": {
"MinPitch": -1,
"MaxPitch": 1,
"MinVolume": -2
},
"StartDelay": 0,
"Volume": -6.0
},
{
"Files": [
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_01.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_02.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_03.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_04.ogg"
],
"RandomSettings": {
"MinVolume": -1,
"MinPitch": -2,
"MaxPitch": 5
},
"Volume": -19.0
}
],
"Volume": 0,
"PreventSoundInterruption": true
}